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最高指挥官2 2015年2月MOD

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发表于 2015-4-15 14:08 | 显示全部楼层 |阅读模式
本帖最后由 dao0101 于 2015-4-15 14:08 编辑

Unitport Beta 0.3.1.1
This mod is an expansion of the Revamp Expansion Mod by LiveorDie (aka Overrated), Avitus12, and Leosake. This addon includes new units, new balance, various bug fixes for RVE, an overhauled research tree, and more.
REQUIRES MITHY’S MOD SUPPORT v7!!!
REVAMP v1.1 AND THE REVAMP BALANCE MOD SHOULD BE INSTALLED SEPERATELY!
NOTE:
This is a BETA. That means that things are getting cleaned up, but there is still a lot of stuff that is cool, a lot of stuff that needs some work, a lot of stuff that’s pretty bad. I (ALBINOsnowball) know for a fact that my work, especially in the texturing department, is nowhere near what should be considered “complete”. Therefore, constructive criticism is encouraged, but insulting the piece of work that you just downloaded is not only rude but also somewhat redundant. Please keep in mind that this is a work in progress.
Special thanks to:
Overrated: Answered my most redundant and stupid questions, and solved the crashes I couldn’t seem to eliminate myself
Burnie222: Allowed me to use his phenomenal models from his SC1 mod, Total Mayhem.
<http://www.moddb.com/mods/total-mayhem1>
Rtys8: Immense help with balance and help to get more mod models. Ex-developer
Asdrubaelvect29: Lending his amazing models:
<http://www.moddb.com/mods/xtreme-wars>
<http://www.moddb.com/mods/experimental-wars>
<http://www.moddb.com/mods/orbital-wars>
The 4th Dimension team: For their models.
www.4th-dimension.rockt.es <http://www.4th-dimension.rockt.es>
BrandonPotter: For donating his models as well
<http://www.moddb.com/mods/wyvern-battle-pack>
Ryzuke: Ex-developer (balance)
HabbaLobba: Ex-developer (wiki)

CHANGELOG:
0.3.1.1
BUGS
-Can now build T3 structures.
BUGS
0.3.1
-Mass, Energy, and Research catalysts no longer read in their descriptions as having a negative effect
-Redid the restrictions so that they should be correct now
-Catalyst UI now works in multiplayer
BALANCE
-Hunter has less damage
-Hunter duplicate ability cost increased (a lot)
-Lots of new catalyst types
OTHER
-Unit wiki descriptions all finished!
0.3.0.1
BUGS
-Fixed some crashes with the catalyst UI (but not necessarily all of them, mind you)
-Mantis size is now correct
-Virutola is balanced
BALANCE
-Land scouts now have less health and more speed
-Ace range increased
0.3.0
BUGS
-The Ythotha is now not invisible
-Marksman now has veterancy
-Fixed EFOF Cleaner strategic icon
-Ported bombers (Ahwassa, Vesinnee, Notha) now accurate
-Fixed Vesinnee strategic icon
-Retribution drones are no longer selectable
-T1 land scouts are now available
-T3 mobile sonars are now available for all factions
-Dominion and Occulus now have cost stamps
-Fixed Zthuthaam strategic icon
-Fixed Hauthuum being in “test mode” (having messed up stats)
-Removed energy requirement for snakebite laser
-Super Triton now buildable
-Fixed Kykhu Oss landing glitch
-The Classic Loyalist will now fire its large cannon
-Fixed many new cybran units having the jump ability
-Redhawk and Warper now have sounds
-Prometheus can no longer fire at ships
-Flying Eyes is now T1
BALANCE
-A general balance pass that touched almost every unit in the game (the only ones that weren’t affected were the ones I forgot). For this reason I’m only going to mention very important balance changes, as opposed to all the tidbits
-Permanently removed the MA12, Ehuhua, and Uziel.
-TEMPORARILY removed the Paragon. I don’t want to trash the unit, I just need to find a good place for it to fit with the new balance
-The UEF Light Stinger now doesn’t get its rocket until it reaches veterancy level 5
NEW UNITS
ILLUMINATE
-Sonar Installation Intel Gathering Station
-Virutola Gunship
CYBRAN
-Corsair Fighter/Bomber
OTHER
-Diplomacy UI! My new masterpiece. Make and break alliances with other players. Press Shift-X to open
-Catalyst UI! Making buffs fun…and random! Increase your score to be able to generate new “catalysts”, which then grant you boosts when enabled. Only four can be enabled at a time. Press Shift-H to open.
-New UI textures! Dialogs now look much more SC2-y. Thanks to Overrated for redoing textures
-The resource sharing UI now includes mass, energy, AND research. Press J to open
-For UP’s 1-year anniversary, I hosted a contest on Steam whose winner got to name an ACU. This is why you need to join the Steam group, people. The winner was fsfsfs3000, and there is now a Cybran ACU named QAI.
-Regen is now present on all units
-Tarmacs are now on all buildings
-The restrictions list should now work will all UP units
-Descriptions of all UP units added into the Unit Wiki
-New loading tips added (so you don’t always have to look at the idiotic ones that come with vanilla SC2. “Build experimentals as fast as you can.” Really? We can figure that out after our first game, we don’t need to see it a hundred times.)
-A more accurate veterancy system set up for building; when a builder constructs a building, the builder gets half the veterancy than the unit that would kill the building would get. That didn’t make sense, did it?


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