Posted by PelvisPressMe on 12-10-2000 09:12 AM:
Bask in the Lag(repost)
It has come to my attention that many may not know how to maximise lag in their
favor.
First, you must select the ARM units, as they have the most powerful lag
inducing EMG. This simple audio loop fired from lots of cheap fast flashes, or
even faster Brawlers can paralyze a base better than Stunner missles.
Second, build very little energy and few metal resources and pump out about 30
flashes. They should be distributed in a giant mass with each Flash positioned
about 3 solar panels in distance from each other.
Build a kbot lab for the construction kbots and maybe make some Jethros to prove
you know how to build another unit. Reclaim the lab to make more Flashes.
Build a couple more wind generators and 5 more Flash plants and an advanced kbot
lab.
Spread your Flashes evenly through the enemy base so that each Flash fires at a
different enemy unit. This creates the most network traffic about LOS, health,
weapon blast effects, etc. At this point, your enemy cannot build anything and
queues empty. His cmdr cannot be selected, much less d-gun. Move all your
Flashes in to surround the cmdr but keep them moving. This is the moment when
you are thankful your parents pay a little extra for AOL! Oops, his cmdr got to
his D-gun! On to Phase 2.
Your Opponent was lucky ,or had a high speed connection, and escaped your
extremely cheap Flash attack and even reclaimed the micron of scrap metal they
leave behind. Now is the time to stop the wholesale delivery of metal to the
enemy base, without halting the production of Flashes, of course.
Build a level 1 air plant and an Atlas for your cmdr in case this does not work.
Build an air construction to get advanced air for Brawlers.
Brawlers are better than Flashes because they dont block each other and dont
leave scrap when they die. Send them behind another giant screen of 50 flashes.
You will need a couple more wind generators for this.
The attack is on! You have 50 Flashes in his base and the brawlers are hunting
his cmdr. You are sad to notice that his units are still moving and firing.
There is a little spice you can add to this bake.
Phoenix Bombers are the additional lag you need. I have seen so many, grouped so
tightly, that their many tiny laser shots created such an invincible “death
star” that any frozen unit it passed, was stung to death.
You say you are so busy building Brawlers with 6 Farks on each plant, that you
can’t afford bombers? Don’t you regret reclaiming that kbot lab and the 50 Fleas
it could produce? Well just share a few useless solar panels in your base to
your opponent and add something for the flashes in your base to attack.
Go ahead and launch Napster and your MP3 player in the background for effect.
Mass message from your ICQ.
Fly your cmdr to the edge of his city in case this does not work. Build a radar
to spot his cmdr.