Cybran T3 ASF Gimini Fucked Up!——彻底废了!

这玩意儿原本的攻击力就只有其他两个种族的一半,现在彻底完蛋,比恐龙蛋还完蛋!

http://supcom.hacked.in/unit_details/r3251/ura0303

http://forums.gaspowered.com/viewtopic.php?t=11182

Cybran T3 Air Superiority Fighter: Gemini
[back to list] [blueprint file] version: [b53] [demo] [r3189] [r3217-3220] [r3223] r3251

Armor: 175 / 175hp (regen rate: 0, armor: Light)
Abilities: Stealth: Can Hide From Radar
Economy: mass: 360 (+0), energy: 24000 (-60), build time: 3600
Intel: vision radius: 32 (625m)
Physics: size: 1.2W (23.4m) x 1H (19.5m) x 0.3D (5.9m), max speed: 0.5 (9.8m/s), fuel use time: 16:40, fuel recharge time: 11:06.6
Air physics: speed: 18 (352m/s) - 22.5 (439m/s), elevation: 20 (391m), engage distance: 50 (977m), turn speed: 2, combat turn speed: 2.2
Transport: class: 3
Veterancy: 5, 10, 25, 50, 100 (kills for each level)
veteran level 2: add 44 hp, repair 44 hp, veteran level 4: add 44 hp, repair 44 hp, veteran level 5: repair 1 hp/s
Weapons: [table][tr][td]2x[/td][td]Nanite Missile System (Anti Air, Normal): 6.15 damage per second, range: 0 (0.0m) - 24 (469m) dps / cost: 0.006, combat rating[1]: 232, combat rating / cost[2]: 0.24
projectile: 4 damage
fire cycle: 2 times 1 projectile every 0.1 second(s) + 1.2 second(s) reload = 1.3 second(s) total, 8 damage total
turret pitch: 0° ±55° (360°/s), turret yaw: 0° ±15° (360°/s)
veteran level 1: 5 projectile damage, 7.69 damage per second
veteran level 3: 6 projectile damage, 9.23 damage per second

[/td][/tr][tr][td] [/td][td]Air Crash (Death, Normal): 200 damage, area damage radius: 1 (19.5m), damages friendly

[/td][/tr][/table]
Built by:
T3 Air Factory (mass: -3, energy: -200, time: 2:00)
T3 Aircraft Carrier: Command Class (mass: -2, energy: -133.33, time: 3:00)

改了什么????

好吧,现在它每颗导弹有4的攻击力,每次2×2=4颗,4×4=16

Aeon:26×3=78

UEF:40×2=80

嗯…… 现在Gimini导弹只要追到敌人屁股就能中

[ 本帖最后由 零星 于 2007-5-23 02:16 编辑 ]

Aeon T3 Air-Superiority Fighter: Corona
[back to list] [blueprint file] version: [b53] [r3189] [r3217-3220] [r3223] r3251
Armor: 200 / 200hp (regen rate: 0, armor: Light)
Economy: mass: 360 (+0), energy: 24000 (+0), build time: 3600
Intel: vision radius: 32 (625m)
Physics: size: 1W (19.5m) x 1H (19.5m) x 0.3D (5.9m), max speed: 0.5 (9.8m/s), fuel use time: 16:40, fuel recharge time: 11:06.6
Air physics: speed: 18 (352m/s) - 22.5 (439m/s), elevation: 20 (391m), engage distance: 50 (977m), turn speed: 2, combat turn speed: 2.2
Transport: class: 3
Veterancy: 5, 10, 25, 50, 100 (kills for each level)
veteran level 2: add 50 hp, repair 50 hp, veteran level 4: add 50 hp, repair 50 hp, veteran level 5: repair 1 hp/s
Weapons: Displacement Cannon (Anti Air, Normal): 78.00 damage per second, range: 0 (0.0m) - 24 (469m)
dps / cost: 0.081, combat rating[1]: 883, combat rating / cost[2]: 0.92
projectile: 26 damage, muzzle velocity[3]: 55 (1.07km/s)
fire cycle: 3 times 1 projectile every 0.1 second(s) + 0.8 second(s) reload = 1.0 second(s) total, 78 damage total
turret pitch: 0° ±55° (360°/s), turret yaw: 0° ±15° (360°/s)
veteran level 1: 33 projectile damage, 99.00 damage per second
veteran level 3: 40 projectile damage, 120.00 damage per second
Air Crash (Death, Normal): 200 damage, area damage radius: 1 (19.5m), damages friendly

UEF T3 Air-Superiority Fighter: Wasp
[back to list] [blueprint file] version: [b53] [r3189] [r3217-3220] [r3223] r3251
Armor: 250 / 250hp (regen rate: 0, armor: Light)
Economy: mass: 360 (+0), energy: 24000 (+0), build time: 3600
Intel: vision radius: 32 (625m)
Physics: size: 1.3W (25.4m) x 1H (19.5m) x 0.3D (5.9m), max speed: 0.5 (9.8m/s), fuel use time: 16:40, fuel recharge time: 11:06.6
Air physics: speed: 18 (352m/s) - 22.5 (439m/s), elevation: 20 (391m), engage distance: 50 (977m), turn speed: 2, combat turn speed: 2.2
Transport: class: 3
Veterancy: 5, 10, 25, 50, 100 (kills for each level)
veteran level 2: add 63 hp, repair 63 hp, veteran level 4: add 63 hp, repair 63 hp, veteran level 5: repair 1 hp/s
Weapons: Ginsu Pulse Beam (Anti Air, Normal): 40.00 damage per second, range: 0 (0.0m) - 24 (469m)
dps / cost: 0.042, combat rating[1]: 707, combat rating / cost[2]: 0.74
projectile: 40 damage, area damage radius: 1 (19.5m), muzzle velocity[3]: 55 (1.07km/s)
fire cycle: 1 projectile every 1.0 second(s) = 1.0 second(s) total, 40 damage total
turret pitch: 0° ±55° (360°/s), turret yaw: 0° ±15° (360°/s)
veteran level 1: 50 projectile damage, 50.00 damage per second
veteran level 3: 60 projectile damage, 60.00 damage per second
Ginsu Pulse Beam (Anti Air, Normal): 40.00 damage per second, range: 0 (0.0m) - 24 (469m)
dps / cost: 0.042, combat rating[1]: 707, combat rating / cost[2]: 0.74
projectile: 40 damage, area damage radius: 1 (19.5m), muzzle velocity[3]: 35 (684m/s)
fire cycle: 1 projectile every 1.0 second(s) = 1.0 second(s) total, 40 damage total
turret pitch: 0° ±55° (360°/s), turret yaw: 0° ±15° (360°/s)
Air Crash (Death, Normal): 200 damage, area damage radius: 1 (19.5m), damages friendly

现在最烦就是T3防空满屏导弹追着战斗机跑