UEF:
Engineering Station T2
Mongoose Gatling bot T2
Janus fighter/bomber T2
Cooper Torpedo Boat T2
Bulwark Shield Boat T2
Neptune Class battlecruiser T3
Spearhead Mobile missile platform T3
Artillary Defense Grid T3
Continental Heavy Transpor T3
Percival Armored Assult Bot T3
Ravager Heavy PD T3
Novax Sub-orbital Defense System Experimental
CYBRAN:
Jester Light Gunship T1
Sleeper Spy Sub T1
Hoplite Rocket Bot T2
CI: Mermaid Counter-Inteligence boat T2
Barracuda Sub Killer T2
Corsair Fighter/Bomber T2
Fire Beetle Mobile Bomb T2
Engineering Station T2
Brick Armored Assult bot T3
Wailer Heavy Gunship T3
HARMS torpedo ambushing system T3
Soothsayer Perimeter Monitoring System T3
Megalith Amphibious Megabot Experimental
AEON:
Blaze Assult Tank t2
Mercy Guided Missile T2
Vesper Submarine Hunter T2
Swift Wind Combat Fighter T2
Solace Torpedo bomber T3
restorer AA Gunship T3
Torrent Class Missile ship T3
Sprite Striker Shiper Bot T3
Absolver Shield Disrupter T3
Salvation Rapid-Fire Artillery Installation
Quantum Resource Generator Experimental
Seraphim Experimentals:
Strategic Bomber- light armor, does crippiling blow
Assult Bot - chicken legged GC, has eye but no gravity guns, AA included!!
Strategic Missile Launcher - levels entire base easily, and takes 2 SMDs to take it out, say ello to my big friend
Experimental rebalance: cost less, less firepower, more movement speed
Campaign: the three factions are backed into a corner. Choose UEF, CYBRAN, or AEON and take it to 'em, oh, and everythings ‘unlocked’ from the beginning, including experimentals
Economy - mass fabs are now T2 instead of T1
Seraphim units -
- ACU can upgrade with a unit regen aura.
- big n chrome
- Zthuee Mobile Light Artillery: amphibious
- Sunthanus Mobile Heavy Artillery: shoots an a shell that explodes on impact, also spawning and orb that shoots blasts or energy for a few seconds
- only faction w/ a T3 Mobile shield generator unit