第三方战役 - GB1

http://thepack.tauniverse.com/missions.shtml

虽还未搞过,但想推荐的是The keyesKrogoth Testing Range V2
本地备份了

需下载星月的featureall(精选地图)

This page contains Missions and campaigns. Unless otherwise noted, these missions DO NOT work with THE PACK, and will in fact only work with a stock TA/CC (or possibly Bugfix) install. In certain cases additional Cavedog units may be required. All these maps can also be used for Skirmish or Multiplayer games
Regarding eatures, if noted, some of these maps/missions may require tamechpi2004.ccx (download here) and some require TAK_ANIMS_2004_Beta.ccx (download here). If required, it is noted in the designer notes section for each map. Newest maps/Missions are at the top of the page.

[table=98%][tr][td=1,1,35%] Name: The Keys (Mission)
Author: Mufdvr (mission) Greybeard (Map)[/td][td=1,1,15%]Size
50 X 30[/td][td=1,1,15%]File Size
5.7mb[/td][td=1,1,15%]Minimum Ram
128Mb[/td][td=1,1,15%]Max Players
10[/td][/tr][/table][table=98%][tr][td=1,1,150]
[/td][td]Designer Notes: I had talked with Mufdvr some time ago about creating a mission for this map. And he has crafted a tough one. Victory conditions require that you destroy the Arm commander and all Arm vulcans on the map. The fact that the Vulcan’s exist at all should tell you quite about how tough this is.

Requires Tamec2004 and tak2004 to run

Tools Used: TAE, HPIView and HPIPack, Notepad

Download Map

[/td][/tr][/table][table=98%][tr][td=1,1,150]
[/td][td]Designer Notes: This is, as far as I know, the first “mission” map made by Mufdvr. It uses C_A_P’s Quagmire Jngle tileset, and is one of a small handful of maps to do so. This map has long been one of my favorites… zzyzy and I have had many 1 vs 1 battles on this map, and indeed probably more beta-testing in multiplayer was done on this single map than almost any other. The map also includes a single player mission, a pure bonus.

The map is a hoot to play in mutliplayer, and the mission makes it a must-have! Grab it!

Requires Tamec2004 to run

Tools Used: TAE, HPIView and HPIPack, Photoshop 7

Download Map

[/td][/tr][/table][table=98%][tr][td=1,1,35%] Name: Krogoth Testing Range V2
Author: Mufdvr[/td][td=1,1,15%]Size
25 X 25[/td][td=1,1,15%]File Size
5.1mb[/td][td=1,1,15%]Minimum Ram
64Mb[/td][td=1,1,15%]Max Players
10[/td][/tr][/table][table=98%][tr][td=1,1,150]
[/td][td]Designer Notes: Original map by Firehawk, updated to add a krogoth-happy mission concept by Mufdvr

Unzip the .ufo to your TA directory and go to the mission battle room and look in Arm Campaigns - Krogoth Testing Range V2, select Hard.

This is a spoof mission, and almost, “but not completely” unwinnable.

Basically the player starts at the north end of the map with a full suit af resources at their disposal ie: metal and energy and construction units but no attacking units. You will have about twenty minutes to get some sort of defensive atrategy sorted before the first wave of Krogoths arrive, after this all hell will break loose. There is only one difficulty for this mission, Hard.

No additional feature files or unit files required

Tools Used: Annihilator 1.5, TAE, HPIView and HPIPack

Download Map

[/td][/tr][/table][table=98%][tr][td=1,1,35%] Name: The Cold Place
Author: Mufdvr[/td][td=1,1,15%]Size
15 X 11[/td][td=1,1,15%]File Size
7.3mb[/td][td=1,1,15%]Minimum Ram
16Mb[/td][td=1,1,15%]Max Players
6[/td][/tr][/table][table=98%][tr][td=1,1,150]
[/td][td]Designer Notes: Original map by Cavedog, updated to add a nuke-crazed mission concept by Mufdvr

This mission is stand alone, (all files included in the .ufo) just unzip to your TA directory. In game; go to the missions battle room and look under Arm Campaigns- The Cold Place. Three difficulties easy - medium - hard are scripted.

Like most of Mufdvr’s missions The hard difficulty is extremely difficult to win, but is winnable all the same, you will find your base under attack the moment the mission loads, the AI is Muf’s own custom job “overlord” it is primarily an air ai with some ground units being produced as well, the AI will nuke at around 40 minutes and keep nuking until it runs out of missiles. Best gameplay advice Mufdvr gives is to get as many anti nuke silos and hedgehogs up as you can whilst building up large numbers of Hawkes for defence allowing the player the time to get resources done and nukes up and running. Direct attack on the AI is not a good idea from land sea or air, you will regret that move.

Credits: Cavedog entertainment for the map.

No additional feature files or unit files required

Tools Used: Annihilator 1.5, TAE, HPIView and HPIPack

Download Map

[/td][/tr][/table][table=98%][tr][td=1,1,35%] Name: GD2
Author: Mufdvr[/td][td=1,1,15%]Size
6 X 8[/td][td=1,1,15%]File Size
13.6mb[/td][td=1,1,15%]Minimum Ram
16Mb[/td][td=1,1,15%]Max Players
4[/td][/tr][/table][table=98%][tr][td=1,1,150]
[/td][td]Designer Notes: Original map by Moho, updated to add a pair of interesting mission concepts by Mufdvr

This mission simulates playing a human opponent in multiplayer. The rules are as follows: no air, no nukes or BB you can’t build them and neither can the ai, it’s strictly land attack through the pass. The mission begins in mid game and is very intense. Core (or Arm) is at the north end of the map.

Copy the .ufo to your TA directory and in the TA mission battle room look in Arm (or Core) Campaigns - GD2 Mission.

To win this mission your Commander must walk through the pass into the northern half of the map.

No additional feature files or unit files required

Tools Used: Annihilator 1.5, TAE, HPIView and HPIPack

Download Arm Mission Download Core Mission

[/td][/tr][/table][table=98%][tr][td=1,1,35%] Name: Zhon Fortress
Author: Mufdvr[/td][td=1,1,15%]Size
19 X 19[/td][td=1,1,15%]File Size
5.5mb[/td][td=1,1,15%]Minimum Ram
128Mb[/td][td=1,1,15%]Max Players
6 + Single Player Mission[/td][/tr][/table][table=98%][tr][td=1,1,150]
[/td][td]Designer Notes: A water and island map that uses Wotan’s Zhon Tileset conversion. Map is built as a difficult single-player mission, and also supports up to six players in multiplayer action.

The AI is set to seabattle, and the single-player mission (which appears under the ARM campaign section in the game screen) requires the use of the last six Cavedog units to function correctly.

No additional feature files are required… see readme in download for further details and credit.

Note also that this map is not intended for use with THE PACK for the single-player mission!!! A standard TA install (v3.1) + the six last Cavedog units is required.
Tools Used: Annihilator 1.5, TAE, HPIView and HPIPack

Download Map

[/td][/tr][/table]
Krogoth Testing Range v2.zip (4.97 MB)
Gd2_core.zip (1.93 MB)
Keys.zip (5.67 MB)
QuagmirePass.zip (8.16 MB)
The Cold Place.zip (7.14 MB)
Zhonfort.zip (5.25 MB)

Krogoth Testing Range V2 他骂了隔壁! 搞了2个小时,最后时造了120多个KROGs,死了约2w飞机对面的防空多得死,OTA中krogs的血量相对飞机的攻击力比TA33A的蜘蛛还能抗
没用过arm,胜利得来不易啊!

重新搞了一次花费了40分钟搞定 造了30个核井灭对面的SUBB。之后十来个KROGs一批冲锋,所向披靡啊!哈哈哈哈哈哈哈哈哈哈哈哈哈

上传个存档
KROGsave.rar (1.71 MB)


吓我.:funk:
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