MOD Blackops Unitpack V3_0 Beta 汉化版安装问题

安装按照说明做的 不过出现这种问题= =
请问谁知道着是怎么回事

Unhandled exception:
attempt to index a nil value
stack traceback:
Program : F:\Supreme Commander - Forged Alliance\Supreme Commander - Forged Alliance\bin\ForgedAlliance.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x008d3ecc)
Last 100 lines of log…
debug: SND: Loaded SoundBank ‘ursweapon’
debug: SND: Loaded SoundBank ‘xaa’
debug: SND: Loaded SoundBank ‘xaa_weapon’
debug: SND: Loaded SoundBank ‘xab’
debug: SND: Loaded SoundBank ‘xal’
debug: SND: Loaded SoundBank ‘xal_weapon’
debug: SND: Loaded SoundBank ‘xas’
debug: SND: Loaded SoundBank ‘xas_weapon’
debug: SND: Loaded SoundBank ‘xca’
debug: SND: Loaded SoundBank ‘xcb’
debug: SND: Loaded SoundBank ‘xcl’
debug: SND: Loaded SoundBank ‘xcs’
debug: SND: Loaded SoundBank ‘xea’
debug: SND: Loaded SoundBank ‘xea_weapon’
debug: SND: Loaded SoundBank ‘xeb’
debug: SND: Loaded SoundBank ‘xel’
debug: SND: Loaded SoundBank ‘xel_weapons’
debug: SND: Loaded SoundBank ‘xes’
debug: SND: Loaded SoundBank ‘xes_destroy’
debug: SND: Loaded SoundBank ‘xes_weapons’
debug: SND: Loaded SoundBank ‘xra’
debug: SND: Loaded SoundBank ‘xra_weapon’
debug: SND: Loaded SoundBank ‘xrb’
debug: SND: Loaded SoundBank ‘xrl’
debug: SND: Loaded SoundBank ‘xrl_destroy’
debug: SND: Loaded SoundBank ‘xrl_stream’
debug: SND: Loaded SoundBank ‘xrl_weapon’
debug: SND: Loaded SoundBank ‘xrs’
debug: SND: Loaded SoundBank ‘xrs_weapon’
debug: SND: Loaded SoundBank ‘xsa’
debug: SND: Loaded SoundBank ‘xsa_destroy’
debug: SND: Loaded SoundBank ‘xsa_weapon’
debug: SND: Loaded SoundBank ‘xsb’
debug: SND: Loaded SoundBank ‘xsb_weapon’
debug: SND: Loaded SoundBank ‘xsl’
debug: SND: Loaded SoundBank ‘xsl_destroy’
debug: SND: Loaded SoundBank ‘xsl_weapon’
debug: SND: Loaded SoundBank ‘xss’
debug: SND: Loaded SoundBank ‘xss_destroy’
debug: SND: Loaded SoundBank ‘xss_weapon’
debug: MEM: -22 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
info: IsStreamingWaveBank(“/sounds/voice/us/briefings.xwb”) => true
debug: SND: Loaded WaveBank ‘briefings’ at 4e2ab18
info: IsStreamingWaveBank(“/sounds/voice/us/seraphim_language.xwb”) => true
debug: SND: Loaded WaveBank ‘seraphim_language’ at 4e2bcb8
info: IsStreamingWaveBank(“/sounds/voice/us/x01_vo.xwb”) => true
debug: SND: Loaded WaveBank ‘x01_vo’ at 4e2ce58
info: IsStreamingWaveBank(“/sounds/voice/us/x02_vo.xwb”) => true
debug: SND: Loaded WaveBank ‘x02_vo’ at 4e2dff8
info: IsStreamingWaveBank(“/sounds/voice/us/x03_vo.xwb”) => true
debug: SND: Loaded WaveBank ‘x03_vo’ at 4e2f198
info: IsStreamingWaveBank(“/sounds/voice/us/x04_vo.xwb”) => true
debug: SND: Loaded WaveBank ‘x04_vo’ at 4e30338
info: IsStreamingWaveBank(“/sounds/voice/us/x05_vo.xwb”) => true
debug: SND: Loaded WaveBank ‘x05_vo’ at 4e314d8
info: IsStreamingWaveBank(“/sounds/voice/us/x06_vo.xwb”) => true
debug: SND: Loaded WaveBank ‘x06_vo’ at 4e32678
info: IsStreamingWaveBank(“/sounds/voice/us/x1t_vo.xwb”) => true
debug: SND: Loaded WaveBank ‘x1t_vo’ at 4e33818
info: IsStreamingWaveBank(“/sounds/voice/us/x_fmv.xwb”) => true
debug: SND: Loaded WaveBank ‘x_fmv’ at 4e349b8
info: IsStreamingWaveBank(“/sounds/voice/us/xgg.xwb”) => true
debug: SND: Loaded WaveBank ‘xgg’ at 4e35b58
debug: SND: Loaded SoundBank ‘briefings’
debug: SND: Loaded SoundBank ‘x01_vo’
debug: SND: Loaded SoundBank ‘x02_vo’
debug: SND: Loaded SoundBank ‘x03_vo’
debug: SND: Loaded SoundBank ‘x04_vo’
debug: SND: Loaded SoundBank ‘x05_vo’
debug: SND: Loaded SoundBank ‘x06_vo’
debug: SND: Loaded SoundBank ‘x1t_vo’
debug: SND: Loaded SoundBank ‘x_fmv’
debug: SND: Loaded SoundBank ‘xgg’
debug: MEM: -796091502 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
debug: MEM: -796091502 bytes SND
warning: Error in file /lua/userInit.lua : Unable to find file /lua/system/BuffBlueprints.lua
stack traceback:
[C]: in function doscript' ...ed alliance\gamedata\mohodata.scd\lua\globalinit.lua(48): in main chunk [C]: in function doscript’
…rged alliance\gamedata\mohodata.scd\lua\userinit.lua(11): in main chunk
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
debug: Loading module ‘\000/lua/keymap/keynames.lua\000’
debug: Loading module ‘\000/lua/keymap/keymapper.lua\000’
warning: Unable to find file /lua/keymap/keymapper.lua
warning: stack traceback:
warning: [C]: in function doscript' warning: [C]: in function pcall’
warning: …alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function import' warning: Error importing /lua/keymap/keymapper.lua: Error importing '/lua/keymap/keymapper.lua' stack traceback: [C]: in function error’
…alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import’

Mod 毕竟是自制的…用原版不用汉化版试试看

已经没事了,按照BLUE大人那三个帖子做后可以进游戏了。
不过不知道怎么回事与其他MOD(区域轰炸那个)一起使用时会黑屏,各个框框能显示出来,地图确是一片黑