之所以说风格独特是因为玩法已经脱离TA…
MOD1 Epic Legion
这是个仿WH40K的mod
下载地址:http://www.moddb.com/mods/epic-legions1/downloads/epic-legions-v14-beta
UPDATE! V1.4 link!
It’s actually been at v1.4 for a while, I just seem to have forgotten to update the thread here. Oops, and sorry for not noticing this sooner…
Surprise!
My little W40K mod is not as dead as it seems…
Since that escapade with the Imperial Guard, I restarted the mod. So far, Space Marines and Tau are being worked on. Space Marines are nearly complete - I’m missing:
-Assualt Marines
[strikethrough]-Dreadnoughts[/strikethrough]
-Thunderhawk Gunship (but not transporter)
-Chaplains and Apothecaries and Techmarines
-Veterans (will probably simply make ordinary troops become these with XP)
A melee system is WIP
Tau is missing a lot of stuff, currently I only have:
-General base buildy stuff
-Firewarriors with Pulse Rifles and Carbines
-Gundrone
-Tetra Scout
-Piranha with Burst Cannons (Anti-Infantry) and with Fusion Blaster (Anti-Tank)
BETA v1.4
Can’t remember what I changed. It has Dreadnoughts in though, I know that.
Fixed various bugs, tweaked various variables, added various Imperial Guard units
Flamers are less over powered
Rockets etc don’t infantry flying across the map any more
Logistic Bunker generates energy like it’s supposed to
Heavy Bolters are slightly less powerful
Tanks last longer
Fixed the flag system - infantry now have a special 'anti-flag weapon to destroy them, rather than using their primary weapon. Units that can’t destroy flags won’t bother shooting at them either
Units whose weapons won’t scratch other types of units (ie lasguns vs tanks) won’t bother trying to shoot said unit, and will instead concentrate on units they can actually kill
EDIT: Reuploaded to moddb
There are some issues due to the latest Spring version: the commander’s starting storage is something like 30 or similar, making it nigh impossible to play. I’m fixing this now