Nukes should be banned!

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Posted by Ironman on 10-25-2001 06:12 PM:
Nukes should be banned!
I am starting this topic because I think that war with nukes is the stupidest
and the most boring thing that can occur!
What can you do with nukes: Launch them!
What can happen: Nuke was shot down/BOOM
What’s the philosophy: nothing
Strategy? No strategy
Then am I playing the best RTS? No your not playing RTS at all!
I hope that many of you will agree with me!

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Posted by SyBetteridge on 10-25-2001 06:29 PM:

Nukes are pointless in Total A…they will get either shot down or kill your
oppenents in a matter of seconds. well whoopee that was fun. If u r against a
human jus agree before hand that there is no nukes or stunners…if u r against
a computer have a small squadran or 10-20 hvy bobrs (E.G phoenix) and dont use
then unless you can find a nuke silo.

Posted by LordBeek on 10-25-2001 06:31 PM:

Ughhh. for goodness sake!
YOu have got to be kidding me!
I will most certainly not agree with this insane and (i dreaded the day i would
say this)…“newbie” idea.
Nukes require as much skill as a bertha or any other important structure to use
effectively. Next you`ll be saying ban Berthas.
walks away in disgust
If you cant handle a nuke then thats pretty sad.

Proud Member of the TEA
Cowards die many times before their deaths. The valiant never taste of death but
once.
-Julius Caesar, Act II, Sc. 2, line 32.
[This message has been edited by LordBeek (edited October 25, 2001).]


im good
15 min bt

Posted by FINALE on 10-25-2001 06:38 PM:

Ok this clearly depends on the players.
Experts will have to agree. Besides, if your playing a game against anyone good,
nukes are not an option.
I guess its just a fact of if you like to use them. I can see how it would be
incredibly boring to just build up, porc, wait for a nuke…then boom.
But if your doing everything, including large scale battle field
attacks…etc… adding nukes to the equasion could actually make it very
interesting.
Just a matter of opinion. If you dont like them, then play with someone else
that feels like you.

Posted by SpellBinder on 10-25-2001 06:59 PM:

i agree with lordbeek…i rarely use them myself, but that is because it is
almost always easier to go for the LRPC before a nuke…


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Posted by PeterC on 10-25-2001 07:03 PM:

How about we ban immature newbies instead? Nukes are easy to counter, either by
bombing them, building anti-nukes, or even spreading your structures out a bit
so he can only get a few things at a time. I am not going to go into too much
detail because you wouldn’t understand what I was saying anyway. Basically you
can’t expand, and you get annoyed that your well defended little base can still
be killed, so you want to take away that strategic option. That is what you are
doing though, and don’t pretend otherwise. Remove nukes from the game, and there
is less strategy, less diversity and the game is worse. JP, GoW2 and S2S are
just three maps that are much poorer without the nuke, and there are many more.
Remove them and there is less you can do in the game and it is focused on a
narrower range of skills. It also breaks the stalemate in games which newbies
like you tend to play for hours, which is a good thing. Good players can handle
anything, and nukes have little consequence in many games because they are so
easily countered.
Finale, I assure you that not a single expert would ever, ever ban nukes. Not a
single good player bans any unit in TA, be it Flashes, nukes, berthas or
anything else. Go on Zone and enter some games without rules and you may meet
some real experts. It sounds like you have only played newbies. Of course it is
possible you phrased your message badly and meant the opposite to what you said,
I don’t know.
Peter.

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Posted by PeeWee3 on 10-25-2001 07:10 PM:

After our partners killed each others commander in the first minute into the
battle, I still don’t know what happened, it looked desperate for us. My enemy
and I had poured everything into their production and safety, now it was gone
and we had to prepare to fight. I had nothing important and quickly built up my
resources and put down lots of missle towers while I began my navy and air
force.
Across the rather large map of shore to shore laid my enemy for all I know doing
the same or even better. The first half hour consisted of bombing runs and naval
battles and things looked bleak for me. His subs pushed through with help from
fibbers and tore my naval base apart. I was bow confined to my shore with some
missle towers, gaurdians, and airplants making hawks. He controlled the sea but
before it was taken I had begun a nuke factory and it was finally completed.
I had no idea of what his base looked like except for scarse parts where my
hawks flew over and they were my only offensive. As soon as the nuke was ready I
scouted him out and found a nice spot of airplants and fusions. Taking them down
while building another fusion, MMM, and nuke factory I continually scouted and
found he started an anti-nuke. Before he could finish it and build an antinuke I
destroyed it barely as it was beginning to open. From then on my constant flow
of hawks battered his base and I destroyed key targets with the nukes until it
was clean up with lancets searching for his commander under the ocean. As you
can see, nukes help, do not ban them or any other unit in this game.

From a tiny spark may burst a mighty flame…


From a tiny spark may burst a mighty flame…

Posted by FINALE on 10-25-2001 07:15 PM:

Peter,
If you would stop with assumptions, you could spare yourself some time, and
perhaps some dignity! haha I never did say experts BAN anything of the sorts.
My poorly constructed phrase simply said, that in a game of experts they are
rarely used. Ive seen demos and never saw a Nuke used. Nor have I really heard
about it, or seen it for myself in a real game. Why? Because of the reasons you
just made in your post. They are so easy to counter… and are very time
consuming to construct, unless you got tons of flying construction units.
And ever stop to think, that maybe Im not an expert and I wouldnt last long
enough for them to have a chance to build a nuke? haha .
From what Ive seen, experts use BB’s and huge waves of squad attacks, rather
then sacrificing that for the nuke. This is what newbies generally do. I havent
the vast experience as you and many others have under your belt, but from what
Ive read and seen, it seems to me nukes, while important, are things that are
generally not used too often.

Posted by PeterC on 10-25-2001 07:57 PM:

Don’t blame me if you can’t phrase a sentence properly. You said experts would
agree that nukes should be banned. If you mean the opposite, don’t say that.
Peter.

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[This message has been edited by PeterC (edited October 25, 2001).]


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Posted by FINALE on 10-25-2001 09:03 PM:

Unfortunately, I dont proof read what I write. My fault there. But, it doesnt
take a genius to figure out the rest of my post contradicted that remark

Posted by PeterC on 10-25-2001 09:43 PM:

The rest of the post did not address the question.
Peter.

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Posted by deth on 10-26-2001 12:05 AM:

NEVER!!!
Nukes i have only used once in a game, however, they are easy to counter, and
the counter is much cheaper than the nuke itself.
It takes (imo) MORE strategy to use a nuke than to use a BB.

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Posted by Tangaroa on 10-26-2001 02:41 AM:

what about a massed nuke strike, over 6 simultaneosuly

“All that is gold does not glitter, Not all who wander are lost”
J.R.R Tolkien

Posted by SpellBinder on 10-26-2001 02:50 AM:

what’s the question there asgard?
what about a massed nuke strike?
still strategic, at least as strategic as a massed slasher strike, or any other
massed strike ;]


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Posted by PeterC on 10-26-2001 03:43 AM:

You cannot judge the “strategy” of something just based on how hard it is to do.
My typical way of playing is to send as many Flashes as I can from all angles
and crippling my opponents economy before finishing him off with Samsons. Would
I be any more strategic if I used Stumpies and Jethros? Of course not. Just
because one thing is harder to do than another thing doesn’t mean it is more
“strategic”. The worst strategists are the ones who don’t pick the best way to
win, and instead choose the least logical units for the job, by, for example,
not nuking when that is strategically the best thing to do.
To talk like BBs, nukes and Samsons can be ranked in order of strategy is pure
nonsense. It is newbie-speak for “I want to tell you what to build because I
cannot counter X, Y, Z”.
Peter.

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Posted by Phantom Lord on 10-26-2001 04:30 AM:

I’ll probably get flamed too, but since I don’t care:
I personally agree strongly with Ironman, Nukes are boring [to avoid terms like
“pointless” or “strategically wothless”]. “Boom” or “not boom” is the only
question with nukes and it doesn’t matter where you place the launcher. And if
you overload any antinukes in the target area by sending enough nukes it’s
certainly “boom”.
I have no fun if I use nukes and fun is not irrelevant to me. Since I don’t use
nukes [also against human players] my nuking and antinuking skills are zero but
since there are no skills required for nuking that’s a small price to pay to
increase my fun.
And one word to Peter:
Newbies should not be banned, experienced players should come up with
interesting topics where other experienced players are glad to join in instead
of crying “ban all newbies” 20 times a day.
Everyone was a newbie once and there would be no UBB if the first vet there was
would have banned all the newbies back then, including PeterC of course.

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[This message has been edited by Phantom Lord (edited October 26, 2001).]


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Posted by PeterC on 10-26-2001 04:55 AM:

I was joking about banning newbies.
Phantom, the skill with regard to nuking is knowing when is a good time to build
them, fire them, bomb the enemy anti-nuke, protect them and when to buy
something else because it is better value for money. This disproves the idea
that nukes have no skill, but do you know what the hardest thing in TA is? The
most skilled thing of all is at the start of the game, keeping five or ten
Flashes all moving attacking and raiding constantly. Done well it can mean the
end for the enemy, done badly it is a huge metal donation. Yet you people who
ban nukes on the grounds that they are nothing to do with skill almost all ban
Flashes, even though they require more skill than any unit in the game. A
skilled player is one who can deal with anything. Full stop. You ban nukes and
you are not playing TA properly. Skill is about learning all the units in the
game and how to counter each and every one of them. You’ll not get anywhere
banning nukes or imposing a unilateral ban on yourself using them.
Peter.

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Posted by BLITZ_Molloy on 10-26-2001 05:28 AM:

Nukes are interesting. There is much strategy involved. I love battles where
everybody builds nukes like crazy and builds loads of bombers to bomb opponents
antinuke. To combat this the opponent builds more anti-nukes. You build more
bombers, and more silos. He builds more hawks to counter your bombers… you
can’t nuke his base now… nuke his army while attacking it with yours, try to
predict where the army willmove because its hard to hit moving armies with
nukes…it keeps going. There are possibilities, there are strategic options.
Nukes are good.


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Posted by Phantom Lord on 10-26-2001 05:39 AM:

Peter, I agree partly (but not fully).

Yes, there is a lot of skill needed in the beginning of the game. But this skill
is routine for the experienced player. IMHO the real difficulty lies in the part
of the game after the opening. It’s like Chess or Go, once you know the major
types of openings, you can play them easily, it’s all known, discussed, written
down and tested a thousand times. The game itself unfolds after the opening and
that’s when personal skill, creativity, psychology comes into play.

And of course you need to know when to build and use a nuke but this counts for
any unit and therefore there’s no need to mention it.

And as far is know, there is a known bug/feature (bug if you ask me) which leads
to the effect that antinukes are unable to deal with a certain number of
simultaneously incoming nukes. This would allow to take out the antinukes using
this bug and to level anything else with nukes afterwards.

Btw, I’m still using TA properly properly if I disable nukes because disabling
units is a feature of TA. The designers decided to implement this feature and
using a feature of a software is proper use. Period.

And I do get somewhere without nukes - I have fun playing TA this way. A have no
personal interest in becoming a highly specialized famous TA multiplayer expert.
I have an interest to spend some hours playing TA here and then, perferably
against equally skilled friends and to have fun with doing this.

[This message has been edited by Phantom Lord (edited October 26, 2001).]


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Posted by K2 on 10-26-2001 01:41 PM:

Well nukes are part of the game… rarely used… but they have a purpose like
everything else… cept neutrons cause they never work… only good for eatin
anti nuke missiles =)

anyways… i do not understand why all you people think peter c is even that good
at this game… i mean the guy is barely average… so do not take him to
serious… he is barely outa the newbie stage himself… he is practically just
like the rest of u… so treat him like you


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"

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Posted by PeterC on 10-26-2001 03:37 PM:

I dunno where you get your facts, K2, but they are way off. We have never
played, and if you are looking at demos I’d check their dates. I am way above
newbie stage. Being unpopular doesn’t make someone bad at TA. I occasionally
beat some of the best still playing the game, and I am probably better than
about 90% to 95% of players on the Zone. If you want to back up your comments by
explaining whether they have any basis please do.

Peter.


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Posted by Count_Dragula on 10-26-2001 06:12 PM:

I dont know whether they should be banned or not, but i know theyre a pain. But
to be honest youve got it easy to counter them on TA. Im new to it but im a bit
of a Starcraft buff and once a nukes up. its extremly hard to stop it. If youve
gonna get nuked on starcraft, it wont be by one, but by about 6 surrounding your
base, so you wont be able stop them all. In conclusion: I dont know what im
going on about. BTW im new


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Posted by aNTiSHaTTer on 10-26-2001 07:31 PM:

Well first off… I’ve played people who want nukes banned… and I just say ok
whatever, cause usually I kill them around 15 minutes anyway, but… the way I
see TA… is in stages… first off… you got your early raids to scout and see
whats up with your enemy and maybe slow em down a lil… then you go to another
stage… take the map… the best way for that is to send units out and cons out
just so you set a perimeter of half the map so you can get to the dangerous
stuff and take it… and if you slow them down of course… move in a little
further… then to the next stage… your making lots of attackers and cons… this
is the point where I win, caues I just do very smart things and I build very
smart and fast… cause I have the experience and the know how… this can be
achieved by anyone btw… then if that doesn’t happen… then you move to the
stage of mass unit wars and many cons, or just many units… it very’s upon the
player, most don’t do what I do… but oh well its their call… but at this stage
an expert would have their cons behind attackers making mt’s and reclaming
wrecks or whatever to get ahead… then just try and press with guardians and
stuff… btw… you should be making a nice amount of metal at this time, but it
veries with each map… then to another stage… this is the part where you get
adv… and you start yoru fusion building and then start adding adv units and adv
resources… which they are nice and then as it progresses I just keep playing
smarter, and smarter, and making the right stuff… and I make a nuke if it will
help… but to most people… they’re bases are so big, that a nuke won’t faze
them that much… but once again that depends on a lot of things… player and
maps… and you just keep going and going till someone wins…
This is how I see TA in my own eyes yes very good tips I believe… maybe it
will help SOME… but if you don’t wanna read all that or even care, then fine I
don’t mind but all these things really don’t say anything… just a typical game
stuff… I adapt to many things… sometimes I go fast stuff… like on gow most
people go fast adv for pels… thats one example… but its up to you to decide
how you want it.
The meaning too all of this is that nukes are just a unit… and if your truely
good… then they won’t faze you at all… oh btw, there are soo many way’s to
counter nukes its mindboggling

SHaTTer was HeRe


SHaTTer was HeRe

Posted by CLF_Stevo on 10-26-2001 07:38 PM:

TA is a wargame in a war you try to cripple your opponent, what better way to do
it then to nuke a few of their fusions. And you lose only the units used in
scouting the base and its not as if peepers are valuble. Although its getting
the silo built and a nuke built inside it without getting it destroyed.
[This message has been edited by CLF_Stevo (edited October 26, 2001).]


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Posted by K2 on 10-26-2001 09:50 PM:

limme clearify this first off peter c… 99% of TA is newbies… and secondly
this is Canuck… not k2… though i am sure k2 would enjoy kickin your *** to…


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"

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Posted by PeterC on 10-26-2001 10:03 PM:

Originally written by Antishatter Well first off.. I've played people who want nukes banned.. and I just say ok whatever, cause usually I kill them around 15 minutes anyway
LOL. The trouble with that is that entering a "no nukes, no BB" game and killing them in 15 minutes with Flashes will mean next game description will be "no nukes, no BB, no EMG". =D
Originally written by Canuck i do not understand why all you people think peter c is even that good at this game... he is barely outa the newbie stage himself
Originally written by Canuck clearify this first off peter c.. 99% of TA is newbies...
Well thanks for putting me in the top 1% of players, but I am nowhere near that level. ^_^
Originally written by and secondly this is Canuck... not k2.. though i am sure k2 would enjoy kickin your *** to
Nice to meet you, Canuck. And again we haven't played, so halt your judgements until we have please. I'd be glad to give you a game or two some time and get to know ya a little better. A newbie such as me needs to claim my 7th BTU scalp and maybe it could even be yours. Peter. ------------------ Ever updated. Never rivalled. The Articles Section. __________________ Conservative Commentary - The news and views you all need. If you don't fit into any of a poll's categories, don't vote. People who add the "Other" option are morons.

Posted by The Barbar on 10-27-2001 02:28 AM:

Seven BTUs eh, Name them.

Posted by Twinge on 10-27-2001 04:42 AM:

FINALE: I have seen experts use nukes before. Usually the best players try to
surprise the other one by doing something unexpected, and a nuke, being rarely
useful and all, isn’t usually expected =)
deth: The anti nuke silo actually costs twice as much as the nuke silo, though
it also builds twice as fast. the missles themselves are, of course, a different
matter.
And no, tons of nukes breaking through antis is NOT a bug. Anti nuke silos fire
at a certain speed. This speed is much faster than the rate of a single nuke
silo; however, a whole bunch of nukes lopped at one space at the same time can
break through, simply because the anti nuke silo fires slower. (Although there
is a bug involivng the core stationary anti-nuke locking up)

Posted by BLITZ_Molloy on 10-27-2001 09:48 AM:

Peter- beating 7 BTU’s is’nt phenominal. I’ve beaten about 4 in the past.
Everybody wins against good players now and then.

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Posted by SpellBinder on 10-27-2001 05:23 PM:

it’s different for peter though molloy.
;]


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Posted by Premium on 10-27-2001 09:37 PM:

Rofl… Nukes are the same as any other units but MUCH more powerful and MUCH
more costly. I just played a game in which i had 5 silences spewing nukes. My
enemy had no anti nuke and still won.
How you ask? By building an army that was vast enough to survive 5 seperate nuke
attacks. Nukes arent un fair. They cost TONS! Anti nukes i belive cost less.

Posted by KaijuBaka on 10-28-2001 03:45 AM:

Now ironman, I will refute every point in your point in slightly skewed
chronological order…
First of all, nukes are NOT boring. When I see a nuke, my pules starts racing
and I have to start thinking FAST about how I am going to get rid of it before
it can launch. I have to think, will control w to get all my attackers grouped
and then attacking get rid of it? Should I try to kill his commander? Do I have
enough bombers? Do I have time to BUILD enough bombers? Does it even matter if
he DOES launch a nuke? If he launches, is there anything important enough to
merit him wasting a few thousand metal and around 200 thousand energy? No. That
is not boring.
What can you do with nukes? Launch them? Well, yes. But you left out a few
things. Lauching a nuke is not just a point and click thing. First you have to
decide where the best place for that thermonuclear stick of death is going to
land. You can’t just nuke a few mexxes. You have to scout. When you go nuke, you
usually go air too. Not just for peeps-for bombers to knock out his anti nuke.
What can happen, you say? Shot down? Probably not. Most people do not think to
build anti until they see the nuke bieng build or already complete, and by then
it is probably too late. And what can ALSO happen is that you can start to
launch the nuke and then your opponent flies a few bombers over and the nuke
hits the bomber and you nuke yourself. Another thing would be that your nuke
dies and blows the flour out of your base. Another thing is that the nuke does
no damage. One more is that it wins the game. The chances of it winning the game
are SO much smaller than, say, a Bertha or a hawks swarm, which you could build
for the cost.
Philosophy? Philosophy has no place in TA anyway. Why are you worrying about
that?
Strategy? Do you know how hard it would be to actually get a nuke fast enough
for it do to any real damage, while defending and attacking at the same time? In
a real game, you would have to plan a very elaborate base indeed for nuker to
work. On maps like PD you could go nuke, but why? What’s the point? You could on
GD or GD2, but once again, why? The strategy is, everything else has failed, and
this is the last resort. This is why nukes are seldom seen in expert games,
since they don’t often last very long.
Yes you damn well ARE playing the best RTS. You just don’t understand it, that’s
all.


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Posted by BLITZ_Molloy on 10-28-2001 07:58 AM:

Why do nukes sometimes do no damage? I never understood that…


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Posted by ~嘇ir Phantom噡 on 10-28-2001 02:18 PM:

I think that nukes are a very important part of the game. When your opponent has
a very good base that will be imposibile to get into with ground and air units,
the only thing that can break the base is a mass nuke strike. I have used nukes
many times when all other means of base busting have failed. So i think that
without nukes, it would be alot harder to win a game.

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The Sea is Boiling,
The Ground is Quaking.
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The Sea is Boiling,
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Posted by CLF_Stevo on 10-28-2001 02:57 PM:

Without nukes the game would actualy be more boring than with them…


Bring back Maggie Thatcher !!

Posted by LordBeek on 10-28-2001 05:10 PM:

Why do nukes sometimes do no damage? I never understood that...
Try firing them at the enemies base ------------------ Proud Member of the TEA Cowards die many times before their deaths. The valiant never taste of death but once. -Julius Caesar, Act II, Sc. 2, line 32. __________________ im good 15 min bt

Posted by Nike on 10-29-2001 09:51 AM:

BAN THE NEWBIES, BAN THEM ALL !!!

Yellow Flowerz ! ! !


Yellow Flowerz ! ! !

Posted by BLITZ_Molloy on 10-29-2001 01:56 PM:

heh- sarcy bstd.
I’ve been hit by nukes on GoW and sent them before and although there was a big
explosion- no damage was done. Is it lag that does this?


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Posted by Cpt S on 11-01-2001 09:00 PM:

This is why God invented something called Anti-Nuke thats in the lvl3 menu for
adv construction stuff.

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Posted by Switeck on 11-02-2001 12:08 AM:
Nukes are hideously expensive per-missile: 2,000 metal and 180,000 energy and
take 3 minutes (180 seconds) to build – or longer if you’re low on resources.
This isn’t something you can set up and do in a hurry. The silo can take >5
min to build unless you throw lots of build-assistance on it. So figure at least
5 min between start of the silo and the nuke being fired. That leaves more time
than most things (like a BERTHA!) to counter it…

Posted by KaijuBaka on 11-02-2001 01:06 AM:

Air phantom, I must say you are obviously a newbie. If you play a game where you
HAVE to use nukes, you must play no air no bb no emg games. Any player who can
play worth a sh** won’t just dt himself in and build fusions, so stop doing that

I have NEVER played a game where that situation happened. I simply went bb and
smashed the hell out of his defenses and marched on in.
Or I built a hawk swarm, off screened and killed his com.


Any christian who is not a hero, is a pig.

Posted by MajorBigg on 11-02-2001 06:36 PM:

hahahaha. so this is why i never come here. hahahaha. if you could win before
they have nukes/antinukes. you wouldn’t be saying anything about it. if you KNEW
how to kill their antinuke silos or flood them you wouldn’t have any problem
with them. maybe if i dont come here for another month the conversations wont be
the same pathetic things about “banning units that you cant figure out how to
beat” or “which is better core unit a or arm unit a” or “is it ok to beat my
opponent when his army is weak from me attacking it/he isnt that good at
defending?” hahahaha.

Posted by SpellBinder on 11-02-2001 07:58 PM:

molloy>
yes, lag is a big culprit in that.
i once was playing a person on the pass [who was cheating BTW [i know this because he had 4 winds, 1 vehicle plant, 0 mexxes, 0 mm’s, 1 adv veh. plant, 2 MMM’s and 2 fusions at around the 15 minute mark…]]
i decided i would nuke him…twas a laggy game already…i nuke [this nuke would
have given me a huge edge]…go figure, it doesn’t do anything…


-SpellBinder : Jester
of Spam
Flawed logic is an incredible weapon. Too bad it never hits.
Stormy Seas Forums


-SpellBinder :|: Jester of Spam
Stormy Seas Forums

Posted by Cell on 11-02-2001 08:11 PM:

Maybe so, Switeck, but if you build a resource facility, you won’t need to worry
about those things. Plus, Nukes are great way to lessen the bases defenses. For
instance, when preparing for an air attack, you may want to use nukes to blow up
all the units wandering around, and blow up most of construction units and
factories. Also, you may want to blow up sea units if you’re preparing for a sea
attack.


Does nothing exist? Or does nothing not exist?

Posted by LordBeek on 11-02-2001 08:24 PM:

Wtf is a Resource Facility??? o_O

Proud Member of the TEA
Cowards die many times before their deaths. The valiant never taste of death but
once.
-Julius Caesar, Act II, Sc. 2, line 32.


im good
15 min bt

Posted by Switeck on 11-03-2001 12:58 AM:

A resource facility (3rd party unit) is NOT cheap (even in TAUIP v2.1) nor is
it a ‘big fix’ for the cost of nuke missiles. As a matter of fact, if you DON’T
go fusions and/or MMM’s before the resource facility, you will probably fall
behind whoever does.
Nukes are generally a late-game weapon to try only when very little else works
or other tactics have failed. Going nuke on a ‘bertha’ map is pure suicide
against an equal player who goes bertha. Nukes are a mean way to rub in your
opponent’s eye that you can kill him with impunity.
The problem with the antinukes is ANY antinuke silo/mobile unit (in OTA, at
least) can jam after as few as 3 nukes (or EMPs or Neutrons) are fired at once.
The more the number per antinuke, the greater the likelyhood. Once that occurs,
any nuke fired after that will NOT be challenged by enemy antinuke missiles
unless the antinuke silos owner does the VERY counter-intuitive act of putting
their antinuke silos on HOLD FIRE and then back on Fire at Will WHILE under
nuke attacks. OR… the antinuke will clear its fire orders AFTER the last nuke
in a string detonates.
Problem with the Core FMD silo is when it jams, it’s often jammed permanently –
it’ll just be wasting resources to keep building antinukes. A workaround for
that in a team game is to give your now-jammed antinuke silo to your ally and
tell them to put it on fire at will. It’ll quit building antinukes, but will
start working again because the game treats the given FMD as a ‘new’ unit.
A single nuke silo is fair enough, building hordes of them (or hordes of the FAR
cheaper EMP missiles vs the Core FMD silo) borders on exploiting game bugs.
It’s worth noting also that antinuke silos and some other buildings are not
tougher while closed, despite having coding in their FBI files which tells how
much tougher they’re SUPPOSED to be while closed. This makes bombing them easy.
Same is true for the mobile antinukes as well, although they can sometimes
‘dodge’ bombing runs.
[This message has been edited by Switeck (edited November 03, 2001).]

Posted by Shadow252 on 11-16-2001 10:04 PM:

PeterC:
揑 was joking about banning newbies.?
Peter, I suddenly have a LOT more respect for you, over the past few weeks I
have seen you act a lot more decent, and if when you talk about banning newbs
and stuff, if you aren抰 serious, wow, that takes away a major gripe I had
against you. It still bugs me that you call people immature newbs, because a
newb may be very mature, but if you are joking about that too, you aren抰 as bad
as I thought.


I frolic in the fields of coolness.

Posted by Bubba 359 on 11-21-2001 02:31 PM:

Well, it ain’t gonna make a whole lotta difference now, because PeterC himself
has been banned! Hahahahahahahaaa!!! How ironic ! coughs
Look, it’s as simple as this: if you want to use nukes, go ahead and use them;
if you don’t want to use nukes, agree beforehand that they should be disallowed.
Besides, you rarely earn any respect for winning a battle with nukes - whether
or not your opponent is a newb. As was quoted oh so succinctly before by Phantom
Lord: “‘Boom’ or ‘not boom’ is the only question with nukes”. Interpret it how
you will, but it’s still the truth.

“I’m not paranoid - they really are out to get me!”
Proud Moderator and Head Modeller at Bedlam Design -
Bedlam 0wnz j00!!!


“I’m not paranoid - they really are out to get me!”
profesh.cjb.net - hand-drawn and rendered artwork by yours truly

Posted by LordBeek on 11-21-2001 05:06 PM:

Besides, you rarely earn any respect for winning a battle with nukes - whether or not your opponent is a newb.
Yes you do. You earn respect by playing well and beating a player fairly. If you do this by nuking him at the end of a long hard game, then it makes no difference. ------------------ Proud Member of the TEA Cowards die many times before their deaths. The valiant never taste of death but once. -Julius Caesar, Act II, Sc. 2, line 32. __________________ im good 15 min bt

Posted by Bubba 359 on 11-24-2001 09:05 AM:

I agree with your point of view, but you have obviously misinterpreted what I
said. What I meant was: you rarely earn respect for winning a long, hard battle
for the sole reason that you used nukes; i.e if your opponent plays incredibly
well and has you on the ropes, and then a single, well-placed nuke kills his
Commander and obliterates his entire base. If both players have played well and
fallen into a deadlock, then the strategic use of nuclear weapons can be a most
respectable way of breaking the deadlock and securing your victory - although
the argument will always be that, if you let your opponent build nukes - whether
or not you have the upper hand - then you deserve everything you get.
I will therefore fall back on my original statement: nukes are fine, and should
remain as they are; after all, if your opponent can build them, so can you. The
only decision to make is whether or not either of you will have the perogative
to build such weapons of mass destruction, or whether you will impose a time
limit that must have expired before they may be constructed. Other than that,
nothing else really matters.

“I’m not paranoid - they really are out to get me!”
Proud Moderator and Head Modeller at Bedlam Design -
Bedlam 0wnz j00!!!


“I’m not paranoid - they really are out to get me!”
profesh.cjb.net - hand-drawn and rendered artwork by yours truly

Posted by LordBeek on 11-24-2001 11:26 AM:

Bubba if i play an opponent and im on the rack all game, but i manage to get a
nuke up and away, and combine it with some bombers, to kill a comm, then that
will be a good win. He should have defended his comm.

Proud Member of the TEA
Cowards die many times before their deaths. The valiant never taste of death but
once.
-Julius Caesar, Act II, Sc. 2, line 32.


im good
15 min bt

Posted by tau’ri01 on 11-24-2001 06:10 PM:

I have to agree there… its the same basic principal as using a hawk swarm…
if the swarm is in your opponents base and locates the commander and destroys
him, then that is a good win. They shoud have had more air defence. If you nuke
the commander, then they should have had an anti nuke.

Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by Annihilater2k1 on 11-24-2001 07:52 PM:
I only use nukes if the other person is shelling me with berthas and
intimidaters or as a way of securing victory over a match 5+ hours long(beliveve
me i have had plenty)One person had me on the ropes for 6 hours b4 i actually
had a brainwave he was a veteran i could tell coz he used simultaneus attacks
and coupled torpedo attacks with conqurers that just wasted my fleet
i tooka a force and 2 radar jammers split my existing fleet in 2 and held his
30+ ships and subs in siege whilst i sacrificed my fleet i nuked the bstd and i
had sea supremacy thanks to a backup force of lurkers.
To me nukes are a quick and decisive way to turn the tables if u wanna show off
or smehow give the newbee a hint i ALWAYS get lvl 2 kbots auickly as the spy is
of incalcuble value if used correctly ya just need 2-3 fusions a week spot in
air/sea defences and a little diversion, whoever said spys are worthless wants
to wake up and smell technology i won countless battles with the little miracles
and if youve got more than one in a base which is easy with big bases find ya
target stand a spy next to it and use tthe little sucker as a beacon.be warned
though i found this technique of an advanced player who still won me 3+ hours of
gameplay to which he said and i quote “espionage is your strong point capitalize
on it ad u will bcome good”
(sorry i forget his name of baoneyards when it was still up!)


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by LordBeek on 11-25-2001 07:12 AM:

A good player will have his eyes on his minimap, and will spot an enemy dot
moving through his base, so using spy kbots would be difficult.
Generally you should always build an antinuke or two to, if the game is becoming
a level 3 Stalemate. Preferably mobile ones from the adv vehicle plants.

Proud Member of the TEA
Cowards die many times before their deaths. The valiant never taste of death but
once.
-Julius Caesar, Act II, Sc. 2, line 32.


im good
15 min bt

Posted by DOGGY on 11-25-2001 01:23 PM:

what, peterc got banned? Well, so i gotta do his job:
annihilater, u are a noob, and ur opponent was another noob
6 hours games? and a veteran? hilarious
nukes change the tables? LOL, normally when 1 player gets an advantage over
another player (he killed ur navy…) then its just a question of another 10
mins till the game ends.
Oh well, y am i posting here, he is surely a smurf

Posted by JoesGeo on 11-27-2001 05:08 PM:

You are wrong there lol


quote:
Originally posted by Warchicken
I believe there is an evil spirit living in my computer, trying to drive me
mad.

Yes, I have that problem too. That spirit is referred to as Windows.

Posted by SpellBinder on 11-27-2001 08:57 PM:

spys:
the only possible chance you could have a spy in an enemy base without him
seeing on his minimap is if you chose a color that was very close to his…
EVEN at that, if you are that late in the game, the chances of a spy having
enough ROOM without causing a decloack is next to nothing…
spy = waste of time, sadly. [course, apparently they are good against newbie
vet’s…]


-SpellBinder : Jester
of Spam
Flawed logic is an incredible weapon. Too bad it never hits.
Stormy Seas Forums


-SpellBinder :|: Jester of Spam
Stormy Seas Forums

Posted by LordBeek on 11-28-2001 04:10 AM:

Just use peepers. Cheaper, quicker to make, more effective, dont require time to
micromanage.

Proud Member of the TEA
Cowards die many times before their deaths. The valiant never taste of death but
once.
-Julius Caesar, Act II, Sc. 2, line 32.


im good
15 min bt

Posted by Bubba 359 on 11-28-2001 01:47 PM:

Amen to that.


“I’m not paranoid - they really are out to get me!”
profesh.cjb.net - hand-drawn and rendered artwork by yours truly

Posted by Annihilater2k1 on 11-28-2001 04:56 PM:

Ok i’ll use peepers from now on coz spys to cost alot anyway and yes i always
find my spys decloak when i have been playing for a while but spys are useful
that if your playing a GW a faster unit than the spy will be guarded by your spy
so your enemy dont know you know what he is sending agsinst you (orks sometimes
not alla the time lol)


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Cpt S on 11-29-2001 05:11 PM:

what veteran uses spys? every1 knows that as soon as it enters, its gonna
uncloak and then get screwed. peeprs are so much cheaper and hareder to kill cuz
of their speed.


“I am required to kill, so I kill. That is enough.” - Maximus Decimus Myridious

  • Captain Shapiro

Posted by tau’ri01 on 11-29-2001 06:58 PM:

Thats probably not even an issue… im not sure cos ive never had one in my base
(never seen one in my base) but it is fully irrelelevent to me what a unit is,
if it comes close enough to my little dots on the minimap, its gonna get a
slapping, and the spy doesnt exactly have supoib armour. Cloaked or not, if i
can see it in any shape or form, its not going to enter my base. UNLESS some how
radar gets taken down. And my defences are otherwise occupied. And so are any
mobile units i have. But if theres a massive offensive pinning me to my base
anyway, whats the point of a spy?

Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by paintballer on 11-29-2001 11:08 PM:

ok I am not a very experienced player I mean I have only played the comp because
I don’t have good enough internet service provider to play online, anyway about
nukes I hardly ever use them because the comp is to stupid to do anything about
it they just get hit, but once again I am very good againt comp would probably
get my butt kicked up, down, and all over the place by a human so I will just
shut up.( ok point here being all cavedog units have a perpous and if you can’t
use them then just don’t and shutup.)

Posted by NewKid on 11-30-2001 09:21 PM:

Nuke can’t be banned, it would be just like banning the queen in chess… If you
know there will be no nukes (or no BB, or no flashes) you won’t play the same
way, and you won’t get the full sensations of the game.
But! Sometimes when the game is fun, if the obvious winner (sometimes me…)
prefers, one can always say “no nuke” and/or “no BB” just to give a small chance
to the obious loser, and to have more fun.
After all, the best games are when player are same level; “banning” nuke and/or
BB this way makes the gap smaller between two nearly-even people.
But it has to be fun.


Some chicken! Some neck!

Posted by Bubba 359 on 12-01-2001 02:39 PM:

Dude - did I hear right? You said your ISP isn’t good enough to play Total
Annihilation multiplayer!? Mah God man! Your comp must lag to high heaven!
Lol - I pity you, and my comp is only a 100MHz…

“I’m not paranoid - they really are out to get me!”
Proud Moderator and Head Modeller at Bedlam Design -
Bedlam 0wnz j00!!!


“I’m not paranoid - they really are out to get me!”
profesh.cjb.net - hand-drawn and rendered artwork by yours truly

Posted by The Reformant on 12-05-2001 09:41 AM:

Um well, you can use them to cause pain to big land attacks as well, u dont have
to be gunning for their base
and also if u are isnt there startegy in finding and taking out their
anti-nuke??
Now the armageddon/remover these i could see your point as they are a tad over
powered, but then no-one would ever manage to build one so wtf.
Oh and u can also use nukes to make pretty fireworks in areas of map with
nothing on it!!!

Posted by BOB tank on 12-05-2001 11:47 AM:

Nukes are a bit pointless especially now that you can download mobile anti
nukes. But that doesn’t mean they should be banned.
Stunners though are different. I was playing blockwars and i spent ages building
up a massive army hopeing i could take out there 2 buzzsaws. When there buzzsaws
were in range of my units along came a huge fleet of stunning bombers and i was
completly wasted
so i think that they should be banned
[This message has been edited by BOB tank (edited December 05, 2001).]

Posted by Hecubusx on 12-05-2001 12:40 PM:

so where was your mobile anti nuke?


Don’t hate me because im new!

Posted by Annihilater2k1 on 12-05-2001 02:34 PM:

I only build mobile anti-nukes once my protecter is up so then if a nuke comes
along and trys to destroy the comm then it takes it down and gives you enough
time to kik ya mobile one out but MAN’s (mobile anti nukes) clog up your
factories and you should have a decent offensive force b4 thinking about MAN.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by BOB tank on 12-10-2001 06:56 AM:

mobile anti nukes are in this site
i think the arms unit is called a scarab

Posted by NewKid on 12-10-2001 07:52 AM:

Some people want to ban any unit/weapon they can’t manage… Flashes, BB,
nukes… even air sometimes… They don’t want to expand or patrol to prevent
the building of a BB, they don’t want to worry about planes, cause there is no
absolute defense against them… No flashes raids, no air raids…
They want to play their way, ie build a pretty base, with nothing disturbing
them…IMHO they should play Warcraft, or LEGO…


Some chicken! Some neck!

Posted by BOB tank on 12-11-2001 06:38 AM:

and when if you had a defence against everything that worked well it would be
prettyy boring

Posted by Warlord999 on 12-11-2001 07:05 AM:

Anyone that says nukes should be banned is a loony. No offense but it is true.
Nukes give someone something to be afraid of and build anti-nukes and fire back
and if you say the ai won’t build nukes get Banzai 3.0 ota from
http://www.tadesigners.com then you won’t be bored as I have played against it
and gotten plummeted with a LOT OF NUKES!

Posted by Masonary on 12-11-2001 07:36 AM:

sorry finger slipped
[This message has been edited by masonary (edited December 11, 2001).]


When the Blind Leadeth the blind
They Bumpeth into things
which is worse, confusion or apathy? who knows, who cares

Posted by Masonary on 12-11-2001 07:37 AM:

One of the best games I have seen involved nukes on GOW. From quite a while ago,
it involved a couple of friends of mine and two of the SY’s.
My frinds had a bit of a trademark of going nuke on GOW, and they managed to
pull it off and win the game. It was a very close run affair. Nukes can be used
fairly early on, and are not a last resort weapon if all else fails. They just
have to be used properly and tactically, to get the best out of them. Even on
Gow, it is a viable option instead of an LRPC, although it prob isnt a good way
to play in 1v1, more a 2v2 strat.

When the Blind Leadeth the blind
They Bumpeth into things
I Destroy, Therefor I Am [tag]
[This message has been edited by masonary (edited December 11, 2001).]


When the Blind Leadeth the blind
They Bumpeth into things
which is worse, confusion or apathy? who knows, who cares

Posted by Annihilater2k1 on 12-13-2001 03:17 PM:

Jesus christ warlord999 i downloaded that AI upgrade and i got cream-crackered!
I would urge all you Ta newb’s and vets to download it!


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by arm fighter pilot on 12-13-2001 03:43 PM:

You shouldn’t use the lord’s name in vien


Freedom is everlasting.
[This message has been edited by arm fighter pilot (edited December 13, 2001).]


“All that has been devastated. Can be recreated. Relize. We pick up the broken
peices of our lives. Giving ourselves to each other… ourselves to each other.
To rest our head on” Creed - Who’s Got My

Posted by HELLSS on 12-13-2001 04:32 PM:

I use Banzaii 3.0 AI along with 1.1 Aiboost for it. It is a pretty evil AI You
should try out the unit back UTASP by M.A.D-TA Which also are the makers of
banzaii AI. UTASP uses banzaii, and along with the added unit’s it’s extremely
scary hehe. The OTA version of the AI is just as good though I must say…

HELLSS site - StarEdit Everything!


HELLSS site - StarEdit Everything!
long live Starcraft :expressionless:

Posted by MajorBigg on 12-13-2001 10:40 PM:
um, i make ai for TA, GMTA, and world domination… i can tell your safely that
an ai can never be as varing as a human opponent or as smart. the ai always will
attacking from the same angle. it will always run after the nearest enemy unit.
and it will always have problems waging war from 2 minutes into the game till
the end. the only thing that helps it if you let it cheat. then it turns into a
“newbie with a trainer” and depending on how much it cheats it will be able to
fight better. another thing that is wrong with the ai is that it stops it’s
ground forces when a human wouldn’t so the ai would get killed. and most
importantly is the use of airpower. the ai can rarely use many aircraft to do
missions to kill targets to quickly end the game like target the commander while
a human can easily send 50+ hawks to do that. Oo and another large difference it
when rushing. send 10 flashs at an AI commander and you can claim you won once
they are firing at the commander since the commander wont shoot back, with a
human he would be running while d guning or even better… send a few samsons
there to kill the flashs so the commander can reclaim the metal.

Posted by Annihilater2k1 on 12-14-2001 04:28 PM:

I have UTASP and i must say the AI is harder with the Banzai ota than in UTASP i
have defeated it at every turn with expanding with emg towers which btw kick ***
10x over!


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by 2Nazty4U on 12-29-2001 09:44 AM:

Hahahah PeterC would kicks K2’s and nucks *** in TA … neenee
(no i am not joking) :frowning:

My name says it all.
BTU ownz U


My name says it all.
BTU ownz U

Posted by Pic on 02-10-2002 07:40 AM:

Nazty Nuck Ownz Peter screw you!@


[The]-[Pic]┊?


[The]-[Pic]┊?

Posted by Pic on 02-10-2002 07:46 AM:

oh wait i forgot the topic lol, NUKES? nukes are kinda silly i mean with scarab
and all … and anyone good player will move there commander if a nuke is coming
and it just takes to much metal to make a nuke and the silo and missle and
fusion to run it… i mean just dont let someone shoot it… peep bomb silo at 80%
big deall lets see its about 2000 metal for the nuke +1000 e per second sooooo
thats a fusion which could run a moho which gives+18 for those 3 mins the nuke
builds for so thats up a flour load of metal to lazy to multiply… but aroudn
8000 metal PLUS the adv and the cons and build time for all tht crap just to
fire 1 nuke missle that you might not hit with might not even shoot it off…
just make 50 bombers instead better chance to hit a com if thats what you want
to do… RAMMBL E RAMMBLE SPAMMMMMM RAAA!!! nuke doesnt do a big area
of damage so just dont put yer fusions in a line and if he hits something
shoulndt matter cause you didnt make a nuke so you should have those 50 bombers
you can go bomb his nuke and every single fusion with that o_O
anyways im talking flour … bye

[The]-[Pic]┊?
[This message has been edited by Pic (edited February 10, 2002).]


[The]-[Pic]┊?

Posted by Annihilater2k1 on 02-10-2002 08:24 AM:

Don’t forget if you’re playing Core 3 nukes and the Fortitude jams and buggers
itself up.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by spuddy on 02-14-2002 05:31 AM:

On Average you would probably need several nukes possibly more to kill an
opponent. How long does this take?? You will probably be waiting 10-15 minutes
for this to happen which is omg slow Why not build 3-4 BBs or Timmey’s instead.
ANd just porc with anti nuke and AA it seems much better to do that than wait 10
mins for the nuke only to find to your horror u just had joo a$$ bombed and ur
nuke obselite. Oh well 4 BB owns nuke end of!

Originally written by LordBeek Just use peepers. Cheaper, quicker to make, more effective, dont require time to micromanage.
Don't forget lag too Beeky Muwhahahaha

[This message has been edited by spuddy (edited February 14, 2002).]


[qu] I am your father! [/qu] Darth Vadar, Empire Strikes Back
Email - [email protected]

Posted by 2Nazty4U on 02-14-2002 12:06 PM:

PeterC ownz U piccles
MOhauahhahaha


My name says it all.
BTU ownz U

Posted by Pic on 02-14-2002 09:15 PM:

man nazty i hate you now

[The]-[Pic]┊?


[The]-[Pic]┊?

Posted by sniperwolf on 02-26-2002 07:25 PM:

nukes are worthless in Multi games. any smart opponent builds a Scarab within
the first 15 minutes. a single Scarab can ruin a nukers day. build a scarab and
jammer, and run them RRREEEAAALLLYYY close to a nuke silo, as close as you can
get w/o getting caught. if you
're lucky, your opponent will launch a nuke, and the Scarab will kill it RIGHT
OVER THE SILO. this should blow the silo up.

in the land of the blind, the one eyed man is king.
“I may not agree with what you say, but I will defend to the death your right to
say it.” - Voltaire


Thank God ignorance isn’t contagious.

Posted by Tangaroa on 02-27-2002 12:54 AM:

antinukes dont work like that, they wil only shoot down nukes that would normaly
hit within a certain radius of the antinuke building, they will shoot down the
nuke before it gets halfway there though, they fire the instant the nuke is
launched, also the explosion seems to do no damage when the nuke is destroyed.

I am the madman who walks the forests of your mind
http://www.tauniverse.com/mayhem/

Posted by Annihilater2k1 on 02-28-2002 12:13 PM:

Spuddy, possibly the worst thing you could do is porc.

The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Vali on 03-02-2002 07:37 AM:

If you only have 1 anti nuke, and you get hit by 2, 1 will hit the target.
So, if you know the other guy will build 1, then build more anti nukes.
(or kill him)
[This message has been edited by Vali (edited March 02, 2002).]

Posted by Masonary on 03-02-2002 09:37 AM:

15 mins in and you have a scarab. And I have a huge level one army and come and
kill the rest of your base. NO chance.
And one nuke cleverly deployed can be hugely effective. Get one on gow, and
goodbye opposition.
BB also very effective, your choice. I go bb, but I know good players who go
nuke.

When the Blind Leadeth the blind
They Bumpeth into things
which is worse, confusion or apathy? who knows, who cares


When the Blind Leadeth the blind
They Bumpeth into things
which is worse, confusion or apathy? who knows, who cares

Posted by Superior on 03-02-2002 10:13 AM:

Well … I only use nukes in lvl3 stalemates or in games that Im sure i cant
win any other way
Kinda like the implosion device in CC … the last chance 4 Core
I won 4 ‘lost’ games this way … in which my enemy had about 100 more units
and the only thing left 4 me to try was my nice ‘dubble nuke the comm’ tactic
muahahahaaa
I made 15 finks … put DT and fortwall all over my defence line and made lots
of Gols
The gols kept his army out and bought me much time to make the 2 nukes
I found his comm with finks and but he was busy with my Gols and stuff …
nucked him then … … with more finks … found him again and B-O-O-O-O-O-M
!!!


Intergalactic Core Legion


NNN_Newsbot3> I am orange :stuck_out_tongue:
X_VeNoM> thats not orange thats brown
NNN_Newsbot3> 12 week muzzle says it’s orange :stuck_out_tongue:
X_VeNoM> Venom says it’s orange
NNN_Newsbot3> :slight_smile:

Posted by Annihilater2k1 on 03-04-2002 12:17 PM:

If your opponant was Arm then he should have had so many mavs knocking at your
front door that Fort Walls would just be a hinderance rather than a blockade.

The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by tau’ri01 on 03-04-2002 12:48 PM:

O_o someone… i have no idea who… told me that the mav uses an emg style
weapon and so does nothing to wreckage/dts and the like… i take it ive been
hoodwinked again then

Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by DarkWolf88 on 04-23-2002 09:15 PM:

HEY!!! i like nukes, but that’s only when i’m fighting 8 enemys at a time, but
that’s not the point, nukes are okay, just don’t go overboard, and don’t use
them unless you really need them. I build silo’s and sometimes don’t even need
them. so i think nukes should stay BUT for those people who are nuke crazy,
should take a breather and acctually see waht the rest of the game is like.

“Hey, i’m ARM, need i say more?”


“Hey, i’m ARM, need i say more?”

Posted by tau’ri01 on 04-24-2002 02:14 PM:

“Hey, i’m ARM, need i say more?”
might be an idea

Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by Reiff on 04-24-2002 04:19 PM:

The only real use for nukes is that they can reach anywhere on the map, and can
be protected by natural barriers cuz they shoot straight up and all…
But yea they are pretty much a waste of metal, I mean 11 metal a tick plus that
of a fusion, so instead of making 18, you’re losing 11. A deficit of 29 metal a
second, consider that for however long you have the nuke silo and are building
the nuke.


“My country is the world. My religion is good.” - Ralph Waldo Emerson

Posted by DarkWolf88 on 04-24-2002 04:50 PM:

tau’ri01 specify what you mean, i’m not quite clear on it

“Hey, i’m ARM, need i say more?”


“Hey, i’m ARM, need i say more?”

Posted by Vali on 04-24-2002 10:26 PM:

He seas he is arm and will do what he sead in his upper post

Posted by tau’ri01 on 04-25-2002 06:26 PM:

I build silo’s and sometimes don’t even need them. so i think nukes should stay
BUT for those people who are nuke crazy, should take a breather and acctually
see waht the rest of the game is like.
… that bit .

Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by Lord Grompus on 04-29-2002 09:29 AM:

Anti-nukes is cheaper then the nuke and have smaller buildertime.
Orcus
[This message has been edited by Orcus (edited April 29, 2002 on
09:30 AM).]


http://www.wc3campaigns.com/race/Zanmato2.jpg
This is a picture of me;)

Posted by Red Knight on 04-29-2002 03:37 PM:

Jeez, quit reviving the topic, will ya?

The bigger they come… The more likely retreat is.
[email protected]
ICQ-121385700


I change this too damn often, dont I?

Posted by Screamer on 04-30-2002 04:20 PM:

Nukes can still be good though… And don’t forget that if nuke silos can be
bombed, so can antis.
It really depends on the situation… nukes can very easily be a waste of metal,
but they can also totally turn around a game if you get off a good shot. I’ve
seen them work well on JP many times.
Also remember that there’s nothing like a floating antinuke. Targetting sea
stuff on Sail Away f.ex? Use your imagination… you need it for nukes, but they
can work great if you outsmart your opponent.

The taste of truth is bitter. | You can lead an idiot to
knowledge, but you cannot make him think.


The beauty of the world has two edges, one of laughter, one of anguish, cutting
the heart asunder.
Virginia Woolf

Posted by nightninja on 06-11-2002 02:50 PM:

Originally written by IronMan I am starting this topic because I think that war with nukes is the stupidest and the most boring thing that can occur! What can you do with nukes: Launch them! What can happen: Nuke was shot down/BOOM What's the philosophy: nothing Strategy? No strategy Then am I playing the best RTS? No your not playing RTS at all! I hope that many of you will agree with me!
i'm thinking that you had just played a game and you didn't put any priority towards an anti-nuke and now your bitchin' to us that nukes aren't fair.. lol wooo ironman is tough... anyone that gets nuked on their main base deserves it for not building anti-nukes... maybe i'm wrong, but you need superweapons... or porcs will stay in their fortress forever.. i'm a porc.... and that a totally fair tactic.. in fact its necessary... and keep in mind that when you take out an enemy nuke silo it has a spread explosion.. double edged sword... i haven't read all the other posts, so sorry if others have already said this... just wanted to make the point ------------------ krogoth mayhem [This message has been edited by nightninja (edited June 11, 2002 on 04:23 PM).] __________________ My computer is here to help the Core..

Posted by CJGidman on 06-11-2002 03:32 PM:

Night of the Living Dead Threads
Just had to comment. I played my brother a few nights ago on the zone. I built
nukes like they were going out of style. He had no anti-nukes.
Hee hee hee hee… That was fun. Nukes fell like rain on his base. Very
satisfying.
Chris.

Posted by Annihilater2k1 on 06-11-2002 04:26 PM:

95% of the big maps i have played recently on PP didnt even reach lvl 2
nevermind lvl 3 and nukes, nukes are pretty much only used if lvl 1 and 2 arent
getting you anywhere, sort of like a stalemate breaker.

The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by tau’ri01 on 06-11-2002 08:24 PM:

For the love of God! Somebody shut it down! nukes are great fun and you know it


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by sniperwolf on 06-14-2002 01:43 PM:

sooooooooooooooooooooooo llllllllllllllloooooooooooooooonnnnnnnnnnnnng

Thank God ignorance isn’t contagious.


Thank God ignorance isn’t contagious.

Posted by Annihilater2k1 on 06-15-2002 12:29 PM:

So what other ways are there to use nukes? lmao.

The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Warchicken on 07-15-2002 09:35 AM:
I just love how newbs fire back stupid crap back and forth about stupid crap in
a stupid crappy topic
Anyway neone who bans any unit ever or uses rules sucks period end of story so
HA HA HA HA usuckbye


My Livejournal
When you put your whole heart into a search for the truth, in due course you
start to see the contradictions in what you’ve been taught. You start to realize
that something doesn’t feel right and doesn’t look right. Something starts to
sink…
-Dan Lafferty, Fundamentalist Latter-Day Saint
“A man who was merely a man and said the sort of things Jesus said would not be
a great moral teacher. He would either be a lunatic - on the level with a man
who says he is a poached egg - or he would be the devil of hell. You must take
your choice. Either this was, and is, the Son of God, or else a madman or
something worse. You can shut Him up for a fool or you can fall at His feet and
call Him Lord and God. But let us not come with any patronizing nonsense about
His being a great human teacher. He has not left that open to us.”
-C.S. Lewis

Posted by Pic on 07-16-2002 05:18 AM:
man i hate people who think they are the **** coming on and telling people to
not revieive topics or , think that rules are lame… cause rules own all
games , without rules cheating would be ok…
if the rule is no flashes and you make a flash thats cheating
if the rule is dont dgun non mobile things thats cheating if you do it… the
better player will win at the end rules or not… so any good player saying rules
sucks is not a good player at all. HF
NGNIGHT


[The]-[Pic]┊?

Posted by Lt .SlothMan on 07-16-2002 08:48 AM:

ok, TA is a war game right? Well in war games, theres crapola like nukes. They
hurt like hell, takes ages to build (sorta) cost a truckload and theres not much
you can do about it. Every war game has them, the big guns. Every solitary thing
you can build in TA has a purpose, the nukes purpose is to blast the living
lights out of your enemy. And yes there IS seriously in depth strategy to nukes.
Besides, if you dont like nukes, just black them out when you go to verse
someone.


Im going to die, with a twinkle in my eye,
Cause I sung songs, spun stories, loved love and drank wine.

Posted by Annihilater2k1 on 07-16-2002 12:44 PM:
In my eyes, rules are meant ot be broken, thats prob why ppl havent been playing
me for awhile


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Warchicken on 08-13-2002 02:34 AM:
I didnt say that rules suck, I said ppl that use them do
and its true…anyone who says no emg is PROBABLY a noob, anyone who plays gd2
ground war is PROBLY a newb, anyone who bans BB is a PROBLY a newb ETC ETCETC


My Livejournal
When you put your whole heart into a search for the truth, in due course you
start to see the contradictions in what you’ve been taught. You start to realize
that something doesn’t feel right and doesn’t look right. Something starts to
sink…
-Dan Lafferty, Fundamentalist Latter-Day Saint
“A man who was merely a man and said the sort of things Jesus said would not be
a great moral teacher. He would either be a lunatic - on the level with a man
who says he is a poached egg - or he would be the devil of hell. You must take
your choice. Either this was, and is, the Son of God, or else a madman or
something worse. You can shut Him up for a fool or you can fall at His feet and
call Him Lord and God. But let us not come with any patronizing nonsense about
His being a great human teacher. He has not left that open to us.”
-C.S. Lewis

Posted by BLITZ_Molloy on 08-22-2002 01:32 PM:
Rules do suck. Their created by narrowminded hosts who only want to play the
game with their one pathetic little strategy.
The guy I played on showdown recently comes to mind. When I joined he jacked up
to 10k, said no emg, air, bertha etc… and permanent sight. He just built a
factory and guarded out thuds untill his 10k metal was out and killed my
commander.


Altered Beast | UberCrack Shack | BLITZ Clan
Latest Annihilarity: Annihilarity: Weapon Inspection II

Posted by Zade on 08-23-2002 04:03 PM:
quote:
Originally posted by BLITZ_Molloy
The guy I played on showdown recently comes to mind. When I joined he jacked
up to 10k, said no emg, air, bertha etc… and permanent sight. He just built
a factory and guarded out thuds untill his 10k metal was out and killed my
commander.

lol

Posted by Czm21x on 08-25-2002 02:26 PM:
Nukes + Vulcans
The best weapons to destroy krogoths.
I only resort to using nukes if the game starts to become a stalemate. Then I
only use them after I’ve sent in a few dozen waves of bombers or tanks to
destroy the anti-nuke missle launchers.
I still don’t find nukes to be very efficient. The largest amount of kills I’ve
ever seen with a single nuke is thirty, and that was only because my opponent’s
base was packed together tighter then a can of sardines.
I would rather set up five to ten berthas or a couple of vulcans.

Posted by Superior on 08-30-2002 03:40 PM:
VULCANS !!! A… AN… AND… KROGS !
ermm Vulcans should never be built … k ? (only if you wanna joke around with
some newbs)


NNN_Newsbot3> I am orange :stuck_out_tongue:
X_VeNoM> thats not orange thats brown
NNN_Newsbot3> 12 week muzzle says it’s orange :stuck_out_tongue:
X_VeNoM> Venom says it’s orange
NNN_Newsbot3> :slight_smile:

Posted by Vali on 09-01-2002 03:43 PM:
Against the porcking strategy, they own.
You kill half the enemy base by the time it gets bombed.

Posted by ACE_Beeky on 09-01-2002 08:07 PM:
Obviously some newbs have been joking around with Vali.


im good
15 min bt

Posted by Annihilater2k1 on 09-01-2002 09:23 PM:
You been listening to Karg again Vali?


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by EvilMonkey on 09-12-2002 11:37 AM:
If the enemy has a large hole in his base, for any reason, i fill it with Arm
Shooters and blast the crap out of his commander!!!
I also like the Beelzebub, coz its so big.
BTW, anyone want to hire me as a mapper? I like making maps!, ill do requests as
well if anyone is interested?


-=EvilMonkey=-
Kamakaze Kommanders Rule!!!

Posted by Annihilater2k1 on 09-12-2002 07:43 PM:
More n00b strats i see sigh


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Warchicken on 09-13-2002 12:19 AM:
this is old school n00b strats!
shooters suck ;\

ITS CALLED RADAR PEOPLE!!!


My Livejournal
When you put your whole heart into a search for the truth, in due course you
start to see the contradictions in what you’ve been taught. You start to realize
that something doesn’t feel right and doesn’t look right. Something starts to
sink…
-Dan Lafferty, Fundamentalist Latter-Day Saint
“A man who was merely a man and said the sort of things Jesus said would not be
a great moral teacher. He would either be a lunatic - on the level with a man
who says he is a poached egg - or he would be the devil of hell. You must take
your choice. Either this was, and is, the Son of God, or else a madman or
something worse. You can shut Him up for a fool or you can fall at His feet and
call Him Lord and God. But let us not come with any patronizing nonsense about
His being a great human teacher. He has not left that open to us.”
-C.S. Lewis

Posted by Vali on 09-16-2002 07:13 PM:
actualy i build Vulcans.
If i keep geting BBs and they don’t do enough damage to the missile forest I
want down, then if i have the metal, i get a vulcan and by the time it’s gone,
it woud make a huge hole in the enemy base.
And, i get 1 or 2 con air defending it, and if it woud get killed (before) i try
2 stop the bombes with fort wals or wind (nano shild). If it’s about to die,
then i just reclame it with the air, and i get the metal back.
Or 2 make it force fire on big maps (that is devastating).
I never used Beelzebub tho…
To much metal and they don’t do alot of damage.
Usualy i just get executioners and air suport when i have the metal.

Posted by Warchicken on 09-19-2002 12:48 PM:
You build vulcans?
I build 15 BB’s


My Livejournal
When you put your whole heart into a search for the truth, in due course you
start to see the contradictions in what you’ve been taught. You start to realize
that something doesn’t feel right and doesn’t look right. Something starts to
sink…
-Dan Lafferty, Fundamentalist Latter-Day Saint
“A man who was merely a man and said the sort of things Jesus said would not be
a great moral teacher. He would either be a lunatic - on the level with a man
who says he is a poached egg - or he would be the devil of hell. You must take
your choice. Either this was, and is, the Son of God, or else a madman or
something worse. You can shut Him up for a fool or you can fall at His feet and
call Him Lord and God. But let us not come with any patronizing nonsense about
His being a great human teacher. He has not left that open to us.”
-C.S. Lewis

Posted by Annihilater2k1 on 09-19-2002 08:31 PM:
quote:
I never used Beelzebub tho…To much metal and they don’t do alot of damage.

OMFG, VAli u r talking horse shizen here dude, the Beezlebub ownz ffs, 1 shot
from that mother flowering d gun type thing and even a Krog is history shakes
head at Vali


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Warchicken on 09-20-2002 12:38 AM:
noob alert! noob alert! Both of u use 3p units i will leave it at that.


My Livejournal
When you put your whole heart into a search for the truth, in due course you
start to see the contradictions in what you’ve been taught. You start to realize
that something doesn’t feel right and doesn’t look right. Something starts to
sink…
-Dan Lafferty, Fundamentalist Latter-Day Saint
“A man who was merely a man and said the sort of things Jesus said would not be
a great moral teacher. He would either be a lunatic - on the level with a man
who says he is a poached egg - or he would be the devil of hell. You must take
your choice. Either this was, and is, the Son of God, or else a madman or
something worse. You can shut Him up for a fool or you can fall at His feet and
call Him Lord and God. But let us not come with any patronizing nonsense about
His being a great human teacher. He has not left that open to us.”
-C.S. Lewis

Posted by Annihilater2k1 on 09-20-2002 10:41 PM:
Actually i used to but not anymore, got sick of ending a game wiv 1 unit.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Superior on 09-21-2002 01:04 AM:
Anni’s right … last week I had a 1 Beelzebub vs 100 Krogs game with a friend
The Krogs did about 40% damage
Funny game


NNN_Newsbot3> I am orange :stuck_out_tongue:
X_VeNoM> thats not orange thats brown
NNN_Newsbot3> 12 week muzzle says it’s orange :stuck_out_tongue:
X_VeNoM> Venom says it’s orange
NNN_Newsbot3> :slight_smile:

Posted by Lt .SlothMan on 09-21-2002 08:03 AM:
Beelzebub? Damn, what IS that unit??? I’ve heard heaps about people using this
one unit army. Where can i download it in .ufo form?


Im going to die, with a twinkle in my eye,
Cause I sung songs, spun stories, loved love and drank wine.

Posted by Annihilater2k1 on 09-21-2002 12:17 PM:
At sector 7g, i forget the link but its hosted here.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Vali on 09-21-2002 08:16 PM:
lol
Say, did any of you play “Metal islands” ?
That’s a perfect example where vulcans own.
in 1v1, you can make your island almost invulnerable to the other guy.
So, the game ends in a steal mate.
BUT since you can incrise the range of BBs and Vulcans, you can build 1 on your
island and make it shoot at the enemy island. (on the oposite side of the map)
If you get BBs, they shoot realy slow and take more time 2 make it shoot where
you want it to shoot.
If you get a vulcan, you make it shoot in the center of the enemy island and
wach your kill count go up while he can’t do anything against you.
Any of you thinks this is cheap, will kiss my azz and when you see your stuff
exploding. don’t ask WTF???
and by the time you get 1 battlezub, your dead :stuck_out_tongue:
Krogoth rush any one?

Posted by Warchicken on 09-21-2002 11:23 PM:
HAHAHAHAHAHHHAHAHAHHAAAAAAHA
OH MY GOD UR DUMB
on metal isles…you bulid this thing called…AIR
HAWKS
VAMPS
DUUUUUUUUUUUH
MY NAME IS VALI AND I SAY STUPID SH** ABOUT TA IN EVERY SINGLE FREAKIN’ POST I
MAKE
ok im done


My Livejournal
When you put your whole heart into a search for the truth, in due course you
start to see the contradictions in what you’ve been taught. You start to realize
that something doesn’t feel right and doesn’t look right. Something starts to
sink…
-Dan Lafferty, Fundamentalist Latter-Day Saint
“A man who was merely a man and said the sort of things Jesus said would not be
a great moral teacher. He would either be a lunatic - on the level with a man
who says he is a poached egg - or he would be the devil of hell. You must take
your choice. Either this was, and is, the Son of God, or else a madman or
something worse. You can shut Him up for a fool or you can fall at His feet and
call Him Lord and God. But let us not come with any patronizing nonsense about
His being a great human teacher. He has not left that open to us.”
-C.S. Lewis

Posted by Edge Asura on 10-03-2002 03:01 PM:
quote:
Originally posted by Warchicken
You build vulcans?
I build 15 BB’s

Ditto >;D


And shepherds we shall be, for thee my lord for thee. Power hath decended forth
from
thy hand so our feet may swiftly carry out thy command. And we shall flow a
river forth
to thee and teaming with souls shall it ever be. E Nomini Patri, E fili, E
Spiritu Sancti.

Posted by DarkSting on 10-04-2002 03:59 AM:
quote:
Originally posted by Vali
lol
Say, did any of you play “Metal islands” ?
That’s a perfect example where vulcans own.
in 1v1, you can make your island almost invulnerable to the other guy.
So, the game ends in a steal mate.
BUT since you can incrise the range of BBs and Vulcans, you can build 1 on
your island and make it shoot at the enemy island. (on the oposite side of the
map)
If you get BBs, they shoot realy slow and take more time 2 make it shoot where
you want it to shoot.
If you get a vulcan, you make it shoot in the center of the enemy island and
wach your kill count go up while he can’t do anything against you.
Any of you thinks this is cheap, will kiss my azz and when you see your stuff
exploding. don’t ask WTF???
and by the time you get 1 battlezub, your dead :stuck_out_tongue:
Krogoth rush any one?

MUST uses air units and nukes if you play online.

Posted by renrutal on 10-04-2002 05:05 AM:
No units should be banned. Good players already have many units excluded* from
their own build list(like the Vulcans), other units like Nukes are the last ones
to be used, that only in gigantic maps, mainly the water ones. Instead of the
nuke they use air units, cheap and effective.

  • = in serious games against equally good or better players.

TA’ers are like boomerangs, almost all come back.
“It all began…and sometimes, as it happens in this universe, it also ends.”


Tileset Heaven | Wormhole Productions | Central Consciousness | #GameTime

Posted by Warchicken on 10-05-2002 03:12 AM:
Must use nukes? What idiot would use nukes, except in extremely rare situations?


My Livejournal
When you put your whole heart into a search for the truth, in due course you
start to see the contradictions in what you’ve been taught. You start to realize
that something doesn’t feel right and doesn’t look right. Something starts to
sink…
-Dan Lafferty, Fundamentalist Latter-Day Saint
“A man who was merely a man and said the sort of things Jesus said would not be
a great moral teacher. He would either be a lunatic - on the level with a man
who says he is a poached egg - or he would be the devil of hell. You must take
your choice. Either this was, and is, the Son of God, or else a madman or
something worse. You can shut Him up for a fool or you can fall at His feet and
call Him Lord and God. But let us not come with any patronizing nonsense about
His being a great human teacher. He has not left that open to us.”
-C.S. Lewis

Posted by DarkSting on 10-05-2002 06:18 AM:
Yes, if you play on the Metal Isles map. I owned almost everyone on that map.
But I goes to air first to bomb enemy’s metal despoits and repeat it again and
again. Then… I can’t tell anymore.

Posted by TEA_Annihilater2k2 on 10-08-2002 02:37 PM:
I’d use nukes on MI if i had bombed the ---- outta there antis.


The weak have only 1 weapon, the over-confidence of those who believe they are
strong

Posted by Hindmost on 10-20-2002 10:29 AM:
I had an incredibly fun game with nukes once!
My brother launched then I launched and we ended up with(on my side) a single
construction bot and a vehicle plant.
He had just a targeting facility, a fusion reactor, and a single A.K.
And all that happened over a buzzsaw and my kamikaze commander knocking out his
com. and half his base. Biggest explosion you ever saw!!! At least eight fusion
reactors went up
By the way, I won duh!


“Sure, we want to go home. We want this war over with. The quickest way to get
it over with is to go get the -------- who started it. The quicker they are
whipped, the quicker we can go home.” - George S. Patton
'There was a time ?I can remember it clearly, though it seems a lifetime ago ?
when 搇iberals?were people who fought for humanity and human rights, people who
despised murder and torture. Now, wherever we look, the people who call
themselves the most 搇iberal?seem to be the sole remaining defenders of murder,
rape and torture. ’ - Bill Whittle

Posted by TEA_Annihilater2k2 on 10-22-2002 08:40 PM:
Hmmm, sigh


The weak have only 1 weapon, the over-confidence of those who believe they are
strong

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