Posted by Typhon on 11-04-2001 02:42 AM:
Retreat or Fight to the Death?
A common problem that a player must face after a botched assualt. Is it better
to throw the remains of your troops into a clogged battlefield in hopes of doing
more damage; or risk a withdrawl in which many units will be wasted? Are the
wounded and veteren troops worth keeping or even repairing for another attack?
-Please write what you think is the best course of action for any given attack,
be it sea, air or land.
"Without sensibilily no object would be given to us, without understanding no
object would be thought. Objects without content are empty, intutions without
concepts are blind.-Immanuel Kant
“In a matter of hours this planet will be a thin shell of plasma riding the
shockwave of its exploding star.You can stay behind to work on your tan, if
you’d like, but I’m leaving.” -Durandal
Posted by Screamer on 11-04-2001 06:35 AM:
Depends on the situation. I think most of the time it’s pretty obvious when you
will be able to retreat safely and when it will just lead to obliteration. In
the latter case, try to do some damage before your units get killed. If you can
definitely make it out alive, then retreat - if for no other reason that you
don’t want to give your opponent free metal.
The taste of truth is bitter. | Distrusting the judgement
abilities of others is a statement about your own.
The beauty of the world has two edges, one of laughter, one of anguish, cutting
the heart asunder.
Virginia Woolf
Posted by Chaos* on 11-04-2001 07:59 AM:
If it’s to the point where you know you’re going to lose your attacking force…
it’s probably better to try and retreat to prevent letting them have the metal.
Even if you do fight to the death, chances are you’ve just given them more more
than enough metal to repair with ease and build up additional forces.
“Sir… Slowly place the lighter on the ground and back away from the plants!”
Keeper Of The Dune Buggy
Gone
Posted by The_Krogoth on 11-04-2001 10:23 AM:
Save a game before an attack on computer. For human players retreat and build up
a bigger army. Most of the time my enemy chases me back to my base where they
are annihilated.
[This message has been edited by The_Krogoth (edited November 04, 2001).]
LONG LIVE THE CORE
We continue to fight.
Killing is my business. . .and business is good!
Posted by tau’ri01 on 11-04-2001 10:44 AM:
I parially agree with the krogoth dude… against a human player it is a good
idea to retreat inside the range of your base defences… if you get the support
of a few guardians against their chasing army, then they will get wiped out
pretty quick, and you are free to clear up the metal and attack again… but you
have to have a good defence though… else it turns disasterous in no time at
all.
(edit)Kind of stupid to chase your army into a load of guardians though…i
would’nt do it… and i cant think of too many people who would…
Its something unpredictable, but in the end is right…
[This message has been edited by tau’ri01 (edited November 04, 2001).]
Its something unpredictable, but in the end is right…
Posted by SyBetteridge on 11-04-2001 04:18 PM:
If you play your cards right at the beginin of the game you should be in a
situation that your tanks wont have 2 fall back.
No retreat, No surrender.
Posted by ~burn-out~ on 11-04-2001 05:55 PM:
fight to the death then build up new units to take there palce
-some peoples kids.
-along the road of life stupid people must be killed.
-Gott sch黷zen mich vor mich