如题
官方网址:http://taspring.clan-sy.com/
TASpring change log
0.74b2
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Planes can land on water surface if FBI tag floater is set to true.
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Added GROUND_WATER_HEIGHT (78) to get in cob script.
Same as GROUND_HEIGHT (16) but in water it returns negative water depth instead of 0. -
Units don’t slowdown on intermediate waypoints anymore.
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Added mingw compatible crashhandler.
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Fixed sharebox and quitbox for 16 players.
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Fixed FPS mode aiming to the northwest.
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Fixed FPU control word assertion that made spring unplayable with some sound drivers.
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Added sorting options to “/info”, you can use names or numbers:
0 - “off”, disable display
1 - “ally”, allies (you, your team, your allyteam, your enemies, then spectators)
2 - “team”, player team id
3 - “name”, player name alphabetic sort
4 - “cpu”, player cpu usage
5 - “ping”, player ping time -
Added the “maxparticles ” action
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Added the “minimap simplecolors [0|1]” action
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Added the “specfullview [0|1]” action
(setting it to 0 gives the same minimap and viewport visibility as the selected team) -
Added “OverheadTiltSpeed” config parameter
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Fixed the unit-limit vs. sharing bug
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Shadow mapping works for SM3