Strategies

Posted by Renegade on 02-14-2002 06:52 AM:
Strategies
I am looking for weird and unsuaual strategies. Post some of yuor cool, werid
and unusual strategies on this forum if you want to divulge your cool secrets. I
want to here all about them. Hopefully they can help me in my games.


Some see things as they are and say why, I dream things that never were and say
why not.
-John F. Kennedy


MADTA FOREVER
I am a mushroom cloud layin, nuke deflectin, tank massing, map creatin
motherf***a. Yea Yea
If I could understand how it works I would use it, but for now I think I will
just use my trusty Mortys and my vehicle army. Onward my minions of the Dark
Armies.
VicTorY to CorE
Mayhem Inc.
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B R E A K D A N C E 2 0 0 4
LearN TodaY
YOU RIDIN ?

Posted by cavedogo on 02-14-2002 07:23 AM:

Well ofcousre there are many useless strats.with as many outstanding ones.One
that comes to mind which is both simple and effective and also darn right slimey
is: make a 100 or so air scouts as quick as possible…then find your opponents
commander…surround the commander with your air scouts:then with all your air
scouts selected (HIT SELF DESTRUCT) this will destroy your opponents comander…i
saw this once on a recording and nearly fell off my chair laughing.An oldie but
there are still quite a few who dont even know it actually works…
cave!! cave!!


" NO-one wants to listen because everybody is yelling ".

Posted by Masonary on 02-14-2002 07:57 AM:

mass swarms of jeffries. Not very effective in terms of damage, but it will
confuse the hell out of whoever you are playing

When the Blind Leadeth the blind
They Bumpeth into things
which is worse, confusion or apathy? who knows, who cares


When the Blind Leadeth the blind
They Bumpeth into things
which is worse, confusion or apathy? who knows, who cares

Posted by Offspring on 02-14-2002 08:40 AM:

Wrong forum. Look to your left. A bit further. See the two forums with
“Strategy” and “Stratergies” in their titles. I suggest that this belongs in one
of those.

Offspring - Webmaster for Nexus Entertainment and Phoenix Worx
Project Hardpoint - the future of RTS


Great leaders use words to solve conflicts.
Words like carpet bomb and nukes.

Posted by LordBeek on 02-14-2002 11:16 AM:

When you build carriers for energy, remember to turn them “off”.
You save nearly 50 energy, which is nearly enough to power an extra metal maker.
People dont do this often.
And yes, i think this needs to be moved to a strategy forum.

Posted by whiterabbit070 on 02-15-2002 05:04 PM:

what about the AK swarm? people tend to discredit the AK’s, but 400 of them can
do a lot of damage.


i think, therefore i am


I saw the path to truth choked with weeds, everyone of them a singular knife,
and I thought to myself “Maybe I will go another way.”

Posted by Xavier on 02-16-2002 03:03 AM:

i don’t turn my carriers off for e i turn them off to stop my planes being
retarded

if u got collies that extra 50 e is basically inconsequential

Posted by LordBeek on 02-16-2002 04:05 AM:

Maybe so, but every +1 Metal counts in tight games.

If you have 6 carriers and your opponent had the same, but you choose to save E
turning of radar, u have a tiny advantage there. That would run a free plant
nearly.


Proud Member of the TEA clan.

Statistics are like a bikini. What they reveal is suggestive but what they
conceal is vital


im good
15 min bt

Posted by Annihilater2k1 on 02-16-2002 04:06 AM:

Get a few jeffies out fast and using them to patrol through your opps base, who
will waste energy trying to d-gun them and nano-stall him .


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by tau’ri01 on 02-16-2002 08:22 AM:

If youre winning and looking for a class way to end the game, get advanced kbot
labs and then do a decoy comm rush. The sight of 50 comms marching towards the
othjer guys base is truely a sight worth seeing. Not to mention the boom if they
get d-gunned


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by Masonary on 02-16-2002 10:41 AM:

big explosion but doenst do a hell of a lot of damage, the decoy comm only seems
to explode like a comm, and i dont know the cost but wouldnt that take ages to
build. Id get bored in the process


When the Blind Leadeth the blind
They Bumpeth into things

which is worse, confusion or apathy? who knows, who cares


When the Blind Leadeth the blind
They Bumpeth into things

which is worse, confusion or apathy? who knows, who cares

Posted by LordBeek on 02-16-2002 11:10 AM:

About a 100 damage i think they do. Which is virtually nothing.


Proud Member of the TEA clan.

Statistics are like a bikini. What they reveal is suggestive but what they
conceal is vital


im good
15 min bt

Posted by tau’ri01 on 02-16-2002 11:42 AM:

The damage they do isnt important and you know it. This is a method to use if
you are winning, and as i said, looking for a quality way of ending the game. It
is an aesthetic attack more then anything. I think it looks cool.


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by whiterabbit070 on 02-16-2002 12:38 PM:

yeah, i got fooled twice by a fake commanders explosion. it’s not pretty to sit
back, then have 200 adv. k-bots swarm into your base when you aren’t looking.


I saw the path to truth choked with weeds, everyone of them a singular knife,
and I thought to myself “Maybe I will go another way.”


I saw the path to truth choked with weeds, everyone of them a singular knife,
and I thought to myself “Maybe I will go another way.”

Posted by Xavier on 02-16-2002 03:31 PM:

hmmz what if they make a big comeback while u are building 50 decoy comms? cos
like 50 decoys would be ummm 40000 m? 50x800ish? dunno the exact numbers off the
top of my head

Posted by sniperwolf on 02-16-2002 03:33 PM:

if your opponent cannot kill you in the time it takes you to build 50 DC, he is
incompetent. 50 DC would take a half hour to build. and you would have no
resources.


in the land of the blind, the one eyed man is king.
“I may not agree with what you say, but I will defend to the death your right to
say it.” - Voltaire


Thank God ignorance isn’t contagious.

Posted by tau’ri01 on 02-17-2002 09:51 AM:

No, I mean really winning. As in you have two adv kbot labs, with as many farks
as you can fit on each of them. You own a huge portion of the map. Your bb’s
have virtually decimated their base. They have no army. You have enough fusions
to cloak your real commander. You are not going to lose. No matter what you do.


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by sniperwolf on 02-17-2002 10:09 AM:

then what’s the point? to see 50 weak explosions look like one nuclear missle
launch?


in the land of the blind, the one eyed man is king.
“I may not agree with what you say, but I will defend to the death your right to
say it.” - Voltaire


Thank God ignorance isn’t contagious.

Posted by tau’ri01 on 02-17-2002 10:56 AM:

You dont really get the point do you… its a way of winning a game which is
far from the norm… if all you ever do is flash rush, the game is boring. If
all you ever do is bomb, its boring, if all you sdo is follow a set pattern,
game after game, then it gets boring. Do something diofferent. It livens things
up. Its an unusual tactic. And after all, ist that what thwe game is genuinly
all abotu? having fun? You dont have to win all the time by the quickest routem,
and sometimes a pointless thing can be fun.


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by NewKid on 02-17-2002 11:24 AM:

Yes, the thread is about “weird and unusual” strats not even winning ones…

One unusual strat i saw once was : on GH, solar mex air lab, then 1 FF,
attacking his own solar

Another one began to cover the whole map with landmines (the cheapest ones)…

Another one was a “massive” attack with… 5 lugers! (yes you know it, that’s
artillery from 2nd level veh lab)

But well, if you want unusual winning strats… I guess the expertz out there
will say : the only winning strat is the usual one : flashes and MTs


Some chicken! Some neck!

Posted by sniperwolf on 02-17-2002 11:31 AM:

covering the whole map with mines is fun. turn them on ‘Hold Fire’, and detonate
them all at once. when his units are in range.


in the land of the blind, the one eyed man is king.
“I may not agree with what you say, but I will defend to the death your right to
say it.” - Voltaire


Thank God ignorance isn’t contagious.

Posted by NewKid on 02-17-2002 04:33 PM:

But you can see mines on the radar! that’s silly! Mines should be cloaked for no
or few energy, or they are useless… I use it once just to see was fun but
well, you need someone not checking the radar when attacking!


Some chicken! Some neck!

Posted by Forklift on 02-25-2002 10:55 PM:

covering the whole map with mines is fun. turn them on ‘Hold Fire’, and detonate
them all at once. when his units are in range.

Is there any situation where mines actually work well? The Pass, maybe?


“There is no greater oppressor than someone who thinks they are being
oppressed.” --Richard L. Davis, mensnewsdaily.com

Posted by BLITZ_Molloy on 02-26-2002 05:55 AM:

There are a hundred and one things that work well on the pass. A dragions tooth
and a few peewees are the cheapest way of blocking it though.


.::…::ucs::… …::blitz::…::.


Altered Beast | UberCrack Shack | BLITZ Clan
Latest Annihilarity: Annihilarity: Weapon Inspection II

Posted by sniperwolf on 02-26-2002 02:18 PM:

indirect firing with Guardians is the best. wih 5, you can hold out against
anything except a Krog


in the land of the blind, the one eyed man is king.
“I may not agree with what you say, but I will defend to the death your right to
say it.” - Voltaire


Thank God ignorance isn’t contagious.

Posted by Vali on 02-26-2002 02:26 PM:

Build DT EVERIWHERE.
Makes ground wars imposible.
Then, build some 130 defenders + 20 flackers for anty air defence.
Get metal + energy amd build NUKES.
Tons of them!
(+ fighter defence)

Posted by Forklift on 02-26-2002 04:28 PM:

speaking of strategies and The Pass. What’s the best way to fight a no-air war
in the Pass?


“There is no greater oppressor than someone who thinks they are being
oppressed.” --Richard L. Davis, mensnewsdaily.com

Posted by sniperwolf on 02-26-2002 07:13 PM:

line the side of the cliff with MT. put flakkers down 1 screen behind. 1 flakker
for every 5 MT. 25 hawks on straight patrol 1 screen in front of MT. this will
keep all of the planes out.


in the land of the blind, the one eyed man is king.
“I may not agree with what you say, but I will defend to the death your right to
say it.” - Voltaire


Thank God ignorance isn’t contagious.

Posted by DMB on 02-28-2002 02:39 AM:

build 100’s of spy planes and have them patrol your enemies base all of his guns
will go nuts attacking them and his own guns will destroy his base



http://www.nonamechat.cjb.net/
david was hit by A rock and knocked off his donkey NOT stoned off his ***


http://SOTC.friendtest.com http://www.nonamechat.cjb.net
david was hit by A rock and knocked off his donkey NOT stoned off his ***

Posted by geordie on 03-01-2002 04:30 AM:

Not so much a total strategy, but using swarms of stealth fighters is amusing.
Especially when they all come in from different angles, and the defending MTs
spend all their time swivelling between targets and not actually firing.


Your powers are weak, old man.

Posted by Vali on 03-09-2002 10:43 AM:

With no air, you build a good defene. (with DT )
Then start building BB or Vulcans.

Also, some units can pass the mountains. So, if the other guy has DT so you
can’t get in, get a few roaces to get ride of them (have anty radars everywhere,
and trie to get in his base with them to) and get some LV 1 robots there.

Also, if you start on top, those missile trucks (diplomats) can be very helpful
on the right clif. get 10 or so, put them there and target his commander.

Posted by Annihilater2k1 on 03-09-2002 02:18 PM:

So you mean porc up to lvl3?


The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by LordBeek on 03-10-2002 10:44 AM:

Gah! This thread is laughable!

50 decoys???

There is NO chance ever of doing that. So youve trashed his base? You think hes
gonna sit there building nothing for half an hour???

If you ask me that whole decoy comm plan is really sad.

And no air war?? Please…people who cant cope with air should learn to. Ground
War sucks.


Proud Member of the TEA clan.

I would like to be able to admire a man抯 opinions as I would his dog - without
being expected to take it home with me


im good
15 min bt

Posted by tau’ri01 on 03-10-2002 02:25 PM:

Erm, Beeky, hunny, it dont take that long to build 50 decoys. And if you have
bbs pointed at his face and covering dam n ear the whole map, let him have one
to five metal extractors, then what the hell is he going to build to stop you?
Oh, and quite frankly, i dont care how good you are, you wont get any air raid
to find a comm thats cloaked and behind a tonne of aa. And no attack is goning
to withstand concentrated bb fire bvefore it even gets oving. The strat is
workable, provided that the othere guy doesnt just give up whilst youre
building. So nah


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by NewKid on 03-11-2002 05:28 AM:

With the same metal you can have around 75 mavs, or … 150 hawks… or 300
sams…
I would do a mix like 100 sams or rockos, 25 mavs and 50 hawks… against 50
decoys comms, I think I could win the game

[This message has been edited by NewKid (edited March 11, 2002).]


Some chicken! Some neck!

Posted by Annihilater2k1 on 03-11-2002 06:45 AM:

Even if you think youve won be prepared for the unexpected.

To tell the truth when i see his comm go bang i automatically sit back, close my
eyes, and se 75 gollies driving through my base.

A guy did that to me twice on PW and then the third time i just made hundred or
so mavs and hunted him down only to have most of my mavs destroyed when his
golly army came out to play.

The thing is NEVER LET YOUR GUARD DOWN EVEN IF HIS COMM GOES BANG IT COULD BE A
FAKE, TRUST ME IT AINT FUNNY TO BE FEELING LIKE S**T WHEN YOUVE WON AND THEN
FEEL EVEN WORSE AT THE SIGHT OF YOUR BASE GETTING EATEN FOR LUNCH.

I feel better now.


The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by tau’ri01 on 03-11-2002 11:26 AM:

I understand that you would win the game if you had that and i had only 50
decoys. But the point is thats not what i would have. I’d have 50 decoys, 10
bbs, 50 or so hawks, at least that much aa, inc flakkers, several cloaked
fusions, mmm, and many factories. My metal is at +70 or so. energy at +7000 or
more. The opponents is at a max of +12metal. It is irrelevant that he could
build 2 million hawks for the same price. It would take him a year to do it. The
decoys would be ready pretty quick, assuming air guarding and multiple farkage.
The other guy would not have the capacity to build any serious resistance to the
decoys, and if he does, then his base will be small enough to take out with
bombers. And this is not a serious winning strat. At the point this is used, the
game is over, your opponent has very little left. As in one factory no more.
Blah


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by NewKid on 03-11-2002 11:53 AM:

If you have +70 metal and your opponent +12 you can even win with fleas swarms.

[This message has been edited by NewKid (edited March 11, 2002).]


Some chicken! Some neck!

Posted by tau’ri01 on 03-11-2002 04:35 PM:

Even when at any point in time you could bb shell the remainder of his base, and
he has no aa because you constantly have hawks patroling above on hold fire,
until such time as you wish to fire upon something?


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

Posted by Forklift on 03-11-2002 10:43 PM:

Weird and useless units? What else, the Penetrator!


“There is no greater oppressor than someone who thinks they are being
oppressed.” --Richard L. Davis, mensnewsdaily.com

Posted by LordBeek on 03-12-2002 01:05 AM:

Only my girlfriend may call me “hunny”

In anycase, any opponent with any sense of a no hope position such as you have
described, would either quit, or comm bomb.


Proud Member of the TEA clan.

I would like to be able to admire a man抯 opinions as I would his dog - without
being expected to take it home with me

[This message has been edited by LordBeek (edited March 12, 2002).]


im good
15 min bt

Posted by Annihilater2k1 on 03-14-2002 01:15 PM:

Ok Hunny, calm down.


The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by Masonary on 03-14-2002 04:10 PM:

and Beeks new nickname is born.

10 bb’s firing at his base, and yet you are going to wait for 30 mins to build
the decoy comms, god that muct be boring


When the Blind Leadeth the blind
They Bumpeth into things

which is worse, confusion or apathy? who knows, who cares


When the Blind Leadeth the blind
They Bumpeth into things

which is worse, confusion or apathy? who knows, who cares

Posted by Annihilater2k1 on 03-15-2002 11:02 AM:

If your enemy is down to just his comm he wouldnt just sit around for half an
hour waiting for a big offensive to find him.

He would either SD, exit or comm rush and try and take as many with him as he
can.


The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by geordie on 04-02-2002 03:10 AM:

Why wouldn’t he try to re-build? Is his situation so hopeless that SD or a
suicide rush is better than hiding/re-building?


Your powers are weak, old man.

Posted by Annihilater2k1 on 04-03-2002 10:31 AM:

Well lets face it why try an rebuild against an opponant who has 300 units,
100+metal, 5k+ energy and enough BB’s to finish Robocop off.


The weak have one weapon, the over-confidence of those who think they are
strong.


The weak have one weapon, the over-confidence of those who think they are
strong.

Posted by tau’ri01 on 04-03-2002 12:03 PM:

Hehe robocop couldnt take one bb hit.


Its something unpredictable, but in the end is right…


Its something unpredictable, but in the end is right…

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