TA3D 的多核策略

Pathfinder CPU friendlyness adapts to multicore (single core → no more than 25% of CPU can be used by Pathfinder, multicore → up to 100% of 1 core)

寻路系统支持了多核CPU(单核->不会有超过25%的CPU占用下放给寻路系统,多核->占用一个核心的100%)

好消息

话说0.6的寻路好烂啊