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– Which Cavedog maps are rubbish to play games on?
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Posted by PeterC on 09-20-2001 12:10 PM:
Which Cavedog maps are rubbish to play games on?
There are plenty that never get played, but I wonder which are the worst. I’d
say Ror Shock is awful because of the distances involved and the massive metal.
Same with Seven Islands. Crater Isles is the com rusher’s paradise (as are most
small land maps, but at least you can count on a good player being sensible and
not standing their com in front of a Guardian on Red Planet - on this, you are
mad not to move to the north-east isle). Lava Mania is silly, and the Com won’t
kill Jeffies there. Full Moon is awfully unbalanced. What other maps suck?
Peter.
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Posted by LordBeek on 09-20-2001 02:11 PM:
I dont feel that Full Moon is unbalanced, care to explain why?
To me, the worst maps are Lava Mania, for obviously being unbalanced, Core Prime
Industrial, and Yerrot Mountains.
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Posted by BLITZ_Molloy on 09-20-2001 02:21 PM:
I’m happy to believe that Full Moon is unbalanced. I always seem to lose there
so I have to justify it somehow
I think the metal maps are the worst offenders. Core Prime Industrial Area has
high walls- ruling out land attack. Metal Isles has high walls and unclimable
shores in most places- ruling out amphibious and sea attack. Over Crude water
has such narrow bridges it, yes you guessed it, rules out land attacks. For me,
theres nothing more boring than an air battle on a metal map.
Its not as if its difficult to make a metal map- Metal Heck plays fine and has a
perfectly simple design.
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Posted by OneLoneWolf on 09-20-2001 02:23 PM:
The most unplayable maps are Lava Alley for it’s total lack of pathfinding and
Icy bergs for those stupid ice bombs.
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