又升级了,不知道这次有什么更新。
3251_to_1.1.3254.part1.rar (977 KB)
3251_to_1.1.3254.part2.rar (130 KB)
今晚去试试,谢了。
谁来上传个3251的mod.scd文件,我没备份:(
Following are the release notes for this Hotfix:
· Shields now protect against UEF and Cybran strategic bombers.
· Disconnection dialog now updates properly, and quiet times will not get stuck at five seconds.
· Aircraft carriers that are building aircraft can no longer be attacked by Interceptors or Air Superiority Fighters.
· Fixed issues relating to how T3 artillery fires.
· Children of children will now die correctly when Czar/Atlantis dies.
· Cybran T2 Sonar hit points increased.
· Engineers will no longer assist a shield generator if the shield has been destroyed. They will now wait until the shield comes back up before assisting
· Strategic Missile Launchers will no longer play the ‘Strategic Launch Detected’ voice if you simply select a spot to nuke.
· UEF T3 Sonar Platform’s rate of fire decreased and damage increased.
· Corona damage radius changed from 0 to 1. This effectively reduces the DPS of the unit.
· New Ferry Beacon Icon.
· Fixed issue that prevented players from moving the cursor to lower third of screen.
· Fixed exploit that let players permanently move the CDR off map.
· dbg_ballistics is no longer usable with cheats off.
· Fixed crash that occurred when players pressed and held middle mouse wheel down and then pressed the End or Home key in game.
· Transport-related tweaks.
· Introduced 500 structure build queue limit.
· Sacrifice retuned
EDIT: Originally incorrectly stated that could not sacrifice on ACU/SCU upgrades; this is still viable but has been retuned…
· Replays downloaded from the GPGnet Replay Vault will no longer cause the replay dialog to fail.
- Sacrifice Exploit on paused SCU/SCU corrected.
还是按原计划出了…… 他们不修改废掉的UEF和Cybran的SAF,反而让Aeon的也废掉,我晕死。:L
没有翻译下的吗?
大概翻译:
· Shields now protect against UEF and Cybran strategic bombers.
护盾能防UEF和Cybran的T3战略轰炸机了
· Disconnection dialog now updates properly, and quiet times will not get stuck at five seconds.
FSD(五秒延迟)问题解决
· Aircraft carriers that are building aircraft can no longer be attacked by Interceptors or Air Superiority Fighters.
正在建造飞机的航母不会被地方的空对空战机所攻击
· Fixed issues relating to how T3 artillery fires.
解决T3大炮的发射问题
· Children of children will now die correctly when Czar/Atlantis dies.
解释:装载了单位的UEF Gunship进入Czar后,若Czar被击沉,被Gunship装载的单位据说会变隐形(模型消失而非单指敌军无法看见)并掉落在地表……
· Cybran T2 Sonar hit points increased.
Cybran的T2声纳血增加
· Engineers will no longer assist a shield generator if the shield has been destroyed. They will now wait until the shield comes back up before assisting
工程师不会在护盾被毁后继续支援死去的护盾的残骸
· Strategic Missile Launchers will no longer play the 'Strategic Launch Detected' voice if you simply select a spot to nuke.
当你选则地点放核弹时战略潜艇不会再播放“Strategic Launch Detecte”
· UEF T3 Sonar Platform's rate of fire decreased and damage increased.
UEF T3声纳的鱼类发射频率降低,单发伤害增大
· Corona damage radius changed from 0 to 1. This effectively reduces the DPS of the unit.
Aeon T3 空空战机 Corona 的武器伤害范围从0变成1,这有效的降低了它的实用性。
· New Ferry Beacon Icon.
新的渡轮点图标
· Fixed issue that prevented players from moving the cursor to lower third of screen.
解决了玩家无法把鼠标移动到屏幕下方1/3处的问题
· Fixed exploit that let players permanently move the CDR off map.
CDR是啥……
· dbg_ballistics is no longer usable with cheats off.
命令dbg_ballistics不能再在作弊关闭的情况下使用
· Fixed crash that occurred when players pressed and held middle mouse wheel down and then pressed the End or Home key in game.
修复了当玩家按住鼠标中键同时向下滚动鼠标滚轮且按下End或Home键时游戏崩溃的问题。
· Transport-related tweaks.
与运输单位有关的修改
· Introduced 500 structure build queue limit.
增加最多只能排列500建筑的限制
· Sacrifice retuned
EDIT: Originally incorrectly stated that could not sacrifice on ACU/SCU upgrades; this is still viable but has been retuned..
“牺牲”功能修改
· Replays downloaded from the GPGnet Replay Vault will no longer cause the replay dialog to fail.
从GPGnet录像区下载的录像不会再导致录像对话框运行失败。
- Sacrifice Exploit on paused SCU/SCU corrected.
修正了暂停升级指挥官时,使用“牺牲”所带来的问题。
[ 本帖最后由 零星 于 2007-6-9 00:20 编辑 ]
谁上传一个 3251 的 loc_US.scd 文件? 我把备份的 N 个 loc_US.scd 文件都试过了,都不能用。
Shields now protect against UEF and Cybran strategic bombers.
护盾能防UEF和Cybran的T3战略轰炸机了
我还纳闷我的轰炸机的炸弹为什么可以穿护盾
3251能穿过来吗?这个到没仔细关注过,一般只有两种情况,1,敌人轰炸机根本没机会投弹。2,敌人一大批轰炸机投了不止一颗炸弹,等爆炸过后连护盾发生器都没了,也搞不清楚怎么回事了。
是否能穿过去,我也不知道,
原因同楼上的一样。郁闷。
T3的轰炸机,对待起来郁闷,一般都是在目标前面立大量的防空,否则,就完蛋了。
3251 确实是轰炸机炸弹可以穿过去,我眼睁睁看到我的小胖在护罩中被被炸弹直接命中成为一堆废铁。
升级失败,郁闷,等了4个小时,升级进度条没任何反应。
还不提示文件错误,只在第一个文件。
郁闷。
实在不行就删掉重新装吧,再不济也不用4个小时吧?
又要找前面的补丁呀。。。。。。
那些补丁,都忘了放哪里了,好像是删掉了。
不知道什么原因,等一阵子吧,等下一下补丁出的时候,再一次性来弄。