【有奖竞猜】大补丁快来了,猜猜会有什么?

如题,GPG论坛上:

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玩家从发售就开始期待的东西指的是什么呢?期待着“大而多汁”的补丁吧……

我关心补丁有多大,是不是超过游戏本身大小了?

新单位和新地图一定会有,这是最保守的猜测了

其他的话,会不会增加几个战役,为未来的资料片剧情给出引子?

考虑到skirmish存档的优先权不高,一定是modding或地图编辑功能

经济系统????

现在的经济系统确实蹩脚,先一次性付清再开始建造生产很不爽
我也挺希望经济系统能改动,不过那样改动也太大了,需要变动那么多,有的玩家会不会安完补丁就不会玩儿了。。。

这是百日更新吗?时间上也差不多了
:5_257:

T4

吐血ing

除了一些调整和bugfix,大改动指的竟然是储存……

还以为要出 mod工具了

这是大补?瞧着也不像啊?有说E3后才会出大补,今年E3是什么时候?

零星版主,把话说清楚么.

“Something fans have wanted since launch”,就冲这句话,我猜是让遭遇战变的可以存盘………

半神的更新也是修复重大BUG啥的。。。没什么好激动的~

咳嗽~有奖的有不会就是加点分吧?

大而多汁?
难道是 骨头镇 加入 SC2 ? :lol

已经在更新了,有473.1MB。

哇!!!
LS真的吗??

零星快点来更新最新消息啊!!!

哦哦,在3DM看到列表了,转发至此:

Improvements重点
Skirmish Save/Load遭遇战可存档!【终于出来了!此次补丁体积达499mb】. Skirmishes can now be saved in game using the Menu > Save Game Function. Skirmish saves can be loaded while in a skirmish game or from the main menu under Skirmish > Load Saved Game.
Players who have been eliminated in a skirmish or multiplayer game, but have remaining allies that are all AI, will be set as an observer will full map view, and may exit normally at their discretion.
AI Engineers and Land Scout platoons will now execute optimized pathing (performance improvement).
A user friendly version number will now be shown at the top of replay files. Replays that do not have the matching version number of the build will generate a “failed to load” message.
The default folder for save games, replays, screenshots and log files has been updated to \My Documents\My Games\Square Enix\Supreme Commander 2.
Added redundant checking on games returned by Steam in matchmaking. This check ensures that the game fits within the filters specified for Steam. Previously old data could be called when rapidly narrowing a search.
Illuminate Bodaboom aura range now displays as a weapon range.

Fixes:
Fixed condition where the first player leaving a multiplayer game would stop automated replay recording.
Further refinement of search filtering for ranked. It was possible that someone could join a ranked game because they met the criteria when they initiated the search, but then narrowed their search and no longer met that criteria. We now check for this case and reject the connection.
Fix for most common case of players getting in an unable to join state when closing a multiplayer game from a lobby.
Artillery Weapon Range boost will now correctly affect Long Range Artillery, increasing its range.
Fix for AI violation of Research build condition.
Fix for AI not building enough research stations.
Fix for AI not building enough factories late game.
Fix for Naval AI not building a Naval factory at all, and for secondary condition of not building them outside its starting base location.
Fix for uncommon case of units not doing anything when running away.
Fix for AI Land platoons not running away.
Fix for AI not properly utilizing the Noah Unit Cannon and Carriers for building.
Fix for Defensive builders going to the wrong task state when they fail to find a build position.

Balance and Tuning:平衡和调整
Engineers will no longer circumvent assist mitigation when ordered to assist open ground.
AI has improved seeking/hunting capability against hidden commanders.
AI will only build Artillery/TML in their base if they have enemy structures in range.
AI will build more generators after they have a Mass Converter (or the research for the Cybrans).
AI will normally only build shields in their bases when there are structures there to protect.
AI will not build excess mass extractors.
Illuminate ACU Energy Income Boost research decreased to +200%, was +300%. Decreasing Mass Income Boost to+250%, was +400.
Decreased Rate of Fire on Illuminate flares by 33%.
Added a 25 second rebuild time when the Proto-Brain is destroyed. Added a Cybran Proto-Brain crash damage of 2000.
Increased minimum radius on Long Range Artillery to 150, was 50.

Known Issues:注释
Replays cannot be created from a game that has been loaded from a Skirmish save, the UI does not currently reflect this. Although it appears to save, it does not, and the “Replay LastGame” feature will actually play the last valid replay.

楼上啊,这三大妈的消息旧了,仍是前一个小补,更新后是1.15版,还不是大补,接近半G容量的大补,我想应该会有新地图之类的。
:5_257:

= =

发布这消息的是SE的员工,指的就是1.15中的存盘功能……

也有可能在E3时公布新消息,谁知道呢~

反正这次没啥人猜对……

本来是想送出一套正版的,那是之前只要10美元多点的时候~

看下次吧~