计算机性能测试代码(最高指挥官1代自带):
/perf
使用方法:在最高指挥官快捷方加入以上代码并运行即可自测计算机性能.
个人计算机配置信息:
计算机型号:HP Pavilion p6000系列 p6723cx(QN549AA)
处理器:英特尔奔腾E5700双核处理器(主频:3.00GHz)
内存:2GB DDR3
显卡:ATI Radeon HD 4550PCI-Express独立显卡(独立显存:512MB)
操作系统:Windows XP Professional Service Pack 3(版本:2002)
个人计算机性能测试结果:
Stats Log Report
Logged frames : 5288
Timestamp : Sat Apr 28 13:32:56 2012
SupComMark (sim) : 10000
SupComMark (render) : 4189
SupComMark (composite) : 14189
(Note: SupComMark scores represent overall system performance. Higher is better.)
Instance Counts
class Moho::CTask ........................: calls[ 5288] min[ 14381.00] max[ 19016.00] avg[ 16273.079]
class Moho::ScrDiskWatcherTask ...........: calls[ 5288] min[ 3.00] max[ 3.00] avg[ 3.000]
class Moho::CTaskThread ..................: calls[ 5288] min[ 14339.00] max[ 18746.00] avg[ 16198.427]
class Moho::CScriptObject ................: calls[ 5288] min[ 16957.00] max[ 29446.00] avg[ 19191.766]
class Moho::CLuaTask .....................: calls[ 5288] min[ 71.00] max[ 1480.00] avg[ 211.136]
class Moho::RRuleGameRules ...............: calls[ 5288] min[ 1.00] max[ 1.00] avg[ 1.000]
class Moho::RBlueprint ...................: calls[ 5288] min[ 3778.00] max[ 3778.00] avg[ 3778.000]
class Moho::CAiBrain .....................: calls[ 5288] min[ 5.00] max[ 5.00] avg[ 5.000]
class Moho::CAiPersonality ...............: calls[ 5288] min[ 5.00] max[ 5.00] avg[ 5.000]
class Moho::CPlatoon .....................: calls[ 5288] min[ 10.00] max[ 10.00] avg[ 10.000]
class Moho::Entity .......................: calls[ 5288] min[ 12608.00] max[ 14582.00] avg[ 13330.526]
class Moho::Prop .........................: calls[ 5288] min[ 9911.00] max[ 11880.00] avg[ 10564.808]
class Moho::Unit .........................: calls[ 5288] min[ 753.00] max[ 1310.00] avg[ 1143.562]
class Moho::CAiNavigatorImpl .............: calls[ 5288] min[ 111.00] max[ 332.00] avg[ 190.717]
class Moho::CAiSteeringImpl ..............: calls[ 5288] min[ 111.00] max[ 332.00] avg[ 190.717]
class Moho::LAiAttackerImpl ..............: calls[ 5288] min[ 147.00] max[ 424.00] avg[ 272.361]
class Moho::CScriptEvent .................: calls[ 5288] min[ 557.00] max[ 1669.00] avg[ 1099.730]
class Moho::CFireWeaponTask ..............: calls[ 5288] min[ 241.00] max[ 632.00] avg[ 435.781]
class Moho::CAcquireTargetTask ...........: calls[ 5288] min[ 235.00] max[ 612.00] avg[ 417.795]
class Moho::CCommandTask .................: calls[ 5288] min[ 785.00] max[ 1571.00] avg[ 1208.386]
class Moho::IEffect ......................: calls[ 5288] min[ 865.00] max[ 2472.00] avg[ 1288.672]
class Moho::Shield .......................: calls[ 5288] min[ 1.00] max[ 17.00] avg[ 4.033]
class Moho::CollisionBeamEntity ..........: calls[ 5288] min[ 55.00] max[ 148.00] avg[ 87.639]
class Moho::CWaitForTask .................: calls[ 5246] min[ 1.00] max[ 38.00] avg[ 12.773]
class Moho::CUnitCommand .................: calls[ 5288] min[ 35.00] max[ 149.00] avg[ 81.862]
class Moho::CDecalHandle .................: calls[ 5288] min[ 479.00] max[ 8186.00] avg[ 1158.223]
class Moho::ReconBlip ....................: calls[ 5288] min[ 750.00] max[ 1311.00] avg[ 1141.985]
class Moho::Projectile ...................: calls[ 5288] min[ 38.00] max[ 394.00] avg[ 119.563]
class Moho::MotorFallDown ................: calls[ 3836] min[ 1.00] max[ 895.00] avg[ 109.700]
class Moho::CDamage ......................: calls[ 10] min[ 1.00] max[ 2.00] avg[ 1.700]
class Moho::MotorSinkAway ................: calls[ 3056] min[ 1.00] max[ 875.00] avg[ 48.548]
Sound
PendingDestroy ...........................: calls[ 5288] min[ 1.00] max[ 145.00] avg[ 40.394]
LimitedLoop ..............................: calls[ 3798] min[ 1.00] max[ 63.00] avg[ 22.029]
StartEntityLoop ..........................: calls[ 417] min[ 1.00] max[ 15.00] avg[ 1.851]
StopEntityLoop ...........................: calls[ 2962] min[ 1.00] max[ 38.00] avg[ 6.727]
ActiveEntityLoops ........................: calls[ 5274] min[ 15.00] max[ 88.00] avg[ 43.172]
Render
PresentCount .............................: calls[ 5288] min[ 1.00] max[ 1.00] avg[ 1.000]
FlatDecals ...............................: calls[ 820] min[ 1.00] max[ 151.00] avg[ 51.251]
Decals ...................................: calls[ 1041] min[ 35.00] max[ 664.00] avg[ 232.348]
ActiveEmitters ...........................: calls[ 5262] min[ 1.00] max[ 918.00] avg[ 146.722]
Frame
Time .....................................: calls[ 5288] min[ 34.74] max[ 359.09] avg[ 76.700]
FPS ......................................: calls[ 5288] min[ 2.78] max[ 28.79] avg[ 14.798]
EntityCount .............................................: calls[ 5288] min[ 12608.00] max[ 14582.00] avg[ 13330.526]
Prop .....................................: calls[ 5288] min[ 9911.00] max[ 11880.00] avg[ 10564.810]
Unit .....................................: calls[ 5288] min[ 753.00] max[ 1310.00] avg[ 1143.562]
Shield ...................................: calls[ 5288] min[ 1.00] max[ 17.00] avg[ 4.033]
Other ....................................: calls[ 5288] min[ 230.00] max[ 620.00] avg[ 356.564]
Blip .....................................: calls[ 5288] min[ 750.00] max[ 1311.00] avg[ 1141.985]
Projectile ...............................: calls[ 5288] min[ 38.00] max[ 394.00] avg[ 119.564]
Sim
Sync .....................................: calls[ 5288] min[ 0.00] max[ 0.00] avg[ 0.000]
Dispatch .................................: calls[ 5288] min[ 0.00] max[ 0.00] avg[ 0.000]
Sync
Entity
Count .....: calls[ 5288] min[ 1814.00] max[ 3364.00] avg[ 2683.067]
Count ....................................: calls[ 3665] min[ 1.00] max[ 4.00] avg[ 1.068]
UserSync
SessionTick
NumTickers : calls[ 5288] min[ 793.00] max[ 1353.00] avg[ 1173.636]
Shoreline
TotalCells ...............................: calls[ 5288] min[ 3626.00] max[ 3626.00] avg[ 3626.000]
Vertices .................................: calls[ 4683] min[ 240.00] max[ 12288.00] avg[ 3695.089]
Triangles ................................: calls[ 4683] min[ 80.00] max[ 4096.00] avg[ 1231.697]
Tick ....................................................: calls[ 5288] min[ 279.00] max[ 4191.00] avg[ 2269.079]
视窗化代码:
/windowed 1024 768
使用方法:在最高指挥官快捷方加入以上代码并运行即可转换成视窗化,使用此代码可使最高指挥官系列及半人半神在视窗下使用而不需在游戏菜单中额外设置.
[b]注:任何人都可参与以上补充.