http://www.pcgamer.com/2011/05/2 … -from-free-to-play/
Chris Taylor on why he couldn’t go back from free-to-play
Tom Francis at 04:00pm May 25 2011 Tweet
Chris Taylor designed two of the world’s cleverest strategy games: Total Annihilation and Supreme Commander. More recently, he and his company Gas Powered Games took over development of Age of Empires Online, a free-to-play version of the old classic.
But far from being a stopgap between full-priced games, Chris says that working with the free-to-play model has convinced him it’s the future of the entire real-time strategy genre, and gaming in general. He says whatever he makes next will inevitably end up using it too. I tackled him to the ground in London recently, and demanded to know why.
PC Gamer: Are you just totally sold on that
model now?
Chris Taylor: I am so sold on that model! I am so ready to tell you that this is the future. Games will never be the same again now that we’re onto this way of approaching it.
And it changes, believe it or not, the way we design from the beginning. Not just the way we think about the game after, it changes the way we build the game to start with.
PC Gamer: So if you were making the next game in the logical sequence from Total Annihilation to Supreme Commander, you would do it as a free to play thing?
如果你要做TA或者最高指挥官的续作,你也会搞成免费模式吗?
Chris Taylor: No matter what I tried to do, I would end up here. Because it’s the right way to go. I mean, people would be so crushed to hear they can’t play co-operative quests, to hear they couldn’t play all these modes we’ve got. They’re just going to ask for them. They’re just going to flat-out say, “Where are they?”
不论我尝试做什么,I would end up here。因为这是正确的道路。我是说,人们会抱怨他们不能玩合作任务,不能玩所有这些模式。他们只是说想要那些。他们只会 flat-out say,“Where are they?”
You play a quest – let’s say you don’t win. It happens. But you got all the stuff you collected, all the experience points you get, you get it all. So it’s cumulative. So the more you play, the more stuff you get.
It’s a great experience, very rewarding. I saw that model emerging in other places, it was popping up here and there, it was bursting through. It’s like nature, it’s just coming through all the cracks and crevices. But to see it full on now, it’s pretty clear. I don’t want to play a game and set the game down and have nothing to show for it. I have to have accumulated something for all that investment of time.
PC Gamer: So is AoEO what Gas Powered are doing for the next X years?
未来几年都打算做AOEO吗?
Chris Taylor: Yeah. We have other things, smaller things but other things going on. The great bulk of the company is working on Age of Empires Online, and we will be for, hopefully, years and years to come. There’s no telling, there’s no seeing totally into the future, but that’s the plan.
是的,我们还有其他事情,小事情不过其他事情要做。公司的优秀员工在做AOEO,我们希望会一年接着一年做。未来是看不见,听不着的,但这就是我们的计划。
We’ll have Chris’s thoughts on the state of PC gaming tomorrow.